TimingFlag.cs 303 B

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  1. namespace Ryujinx.Profiler
  2. {
  3. public enum TimingFlagType
  4. {
  5. FrameSwap = 0,
  6. SystemFrame = 1,
  7. // Update this for new flags
  8. Count = 2,
  9. }
  10. public struct TimingFlag
  11. {
  12. public TimingFlagType FlagType;
  13. public long Timestamp;
  14. }
  15. }