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- using ARMeilleure.Memory;
- using Ryujinx.Audio;
- using Ryujinx.Common.Logging;
- using Ryujinx.HLE.HOS.Kernel.Threading;
- using Ryujinx.HLE.HOS.Services.Audio.AudioOutManager;
- using System.Text;
- namespace Ryujinx.HLE.HOS.Services.Audio
- {
- [Service("audout:u")]
- class IAudioOutManager : IpcService
- {
- private const string DefaultAudioOutput = "DeviceOut";
- private const int DefaultSampleRate = 48000;
- private const int DefaultChannelsCount = 2;
- public IAudioOutManager(ServiceCtx context) { }
- [Command(0)]
- // ListAudioOuts() -> (u32 count, buffer<bytes, 6>)
- public ResultCode ListAudioOuts(ServiceCtx context)
- {
- return ListAudioOutsImpl(
- context,
- context.Request.ReceiveBuff[0].Position,
- context.Request.ReceiveBuff[0].Size);
- }
- [Command(1)]
- // OpenAudioOut(u32 sample_rate, u16 unused, u16 channel_count, nn::applet::AppletResourceUserId, pid, handle<copy, process>, buffer<bytes, 5> name_in)
- // -> (u32 sample_rate, u32 channel_count, u32 pcm_format, u32, object<nn::audio::detail::IAudioOut>, buffer<bytes, 6> name_out)
- public ResultCode OpenAudioOut(ServiceCtx context)
- {
- return OpenAudioOutImpl(
- context,
- context.Request.SendBuff[0].Position,
- context.Request.SendBuff[0].Size,
- context.Request.ReceiveBuff[0].Position,
- context.Request.ReceiveBuff[0].Size);
- }
- [Command(2)] // 3.0.0+
- // ListAudioOutsAuto() -> (u32 count, buffer<bytes, 0x22>)
- public ResultCode ListAudioOutsAuto(ServiceCtx context)
- {
- (long recvPosition, long recvSize) = context.Request.GetBufferType0x22();
- return ListAudioOutsImpl(context, recvPosition, recvSize);
- }
- [Command(3)] // 3.0.0+
- // OpenAudioOutAuto(u32 sample_rate, u16 unused, u16 channel_count, nn::applet::AppletResourceUserId, pid, handle<copy, process>, buffer<bytes, 0x21>)
- // -> (u32 sample_rate, u32 channel_count, u32 pcm_format, u32, object<nn::audio::detail::IAudioOut>, buffer<bytes, 0x22> name_out)
- public ResultCode OpenAudioOutAuto(ServiceCtx context)
- {
- (long sendPosition, long sendSize) = context.Request.GetBufferType0x21();
- (long recvPosition, long recvSize) = context.Request.GetBufferType0x22();
- return OpenAudioOutImpl(
- context,
- sendPosition,
- sendSize,
- recvPosition,
- recvSize);
- }
- private ResultCode ListAudioOutsImpl(ServiceCtx context, long position, long size)
- {
- int nameCount = 0;
- byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(DefaultAudioOutput + "\0");
- if ((ulong)deviceNameBuffer.Length <= (ulong)size)
- {
- context.Memory.WriteBytes(position, deviceNameBuffer);
- nameCount++;
- }
- else
- {
- Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
- }
- context.ResponseData.Write(nameCount);
- return ResultCode.Success;
- }
- private ResultCode OpenAudioOutImpl(ServiceCtx context, long sendPosition, long sendSize, long receivePosition, long receiveSize)
- {
- string deviceName = MemoryHelper.ReadAsciiString(
- context.Memory,
- sendPosition,
- sendSize);
- if (deviceName == string.Empty)
- {
- deviceName = DefaultAudioOutput;
- }
- if (deviceName != DefaultAudioOutput)
- {
- Logger.PrintWarning(LogClass.Audio, "Invalid device name!");
- return ResultCode.DeviceNotFound;
- }
- byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(deviceName + "\0");
- if ((ulong)deviceNameBuffer.Length <= (ulong)receiveSize)
- {
- context.Memory.WriteBytes(receivePosition, deviceNameBuffer);
- }
- else
- {
- Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {receiveSize} too small!");
- }
- int sampleRate = context.RequestData.ReadInt32();
- int channels = context.RequestData.ReadInt32();
- if (sampleRate == 0)
- {
- sampleRate = DefaultSampleRate;
- }
- if (sampleRate != DefaultSampleRate)
- {
- Logger.PrintWarning(LogClass.Audio, "Invalid sample rate!");
- return ResultCode.UnsupportedSampleRate;
- }
- channels = (ushort)channels;
- if (channels == 0)
- {
- channels = DefaultChannelsCount;
- }
- KEvent releaseEvent = new KEvent(context.Device.System);
- ReleaseCallback callback = () =>
- {
- releaseEvent.ReadableEvent.Signal();
- };
- IAalOutput audioOut = context.Device.AudioOut;
- int track = audioOut.OpenTrack(sampleRate, channels, callback);
- MakeObject(context, new IAudioOut(audioOut, releaseEvent, track));
- context.ResponseData.Write(sampleRate);
- context.ResponseData.Write(channels);
- context.ResponseData.Write((int)SampleFormat.PcmInt16);
- context.ResponseData.Write((int)PlaybackState.Stopped);
- return ResultCode.Success;
- }
- }
- }
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