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- using Ryujinx.Common.Logging;
- using Ryujinx.HLE.HOS.Ipc;
- using Ryujinx.HLE.HOS.Kernel.Common;
- using Ryujinx.HLE.HOS.Kernel.Threading;
- using Ryujinx.HLE.HOS.SystemState;
- using System;
- using System.Text;
- namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
- {
- class IAudioDevice : IpcService
- {
- private KEvent _systemEvent;
- public IAudioDevice(Horizon system)
- {
- _systemEvent = new KEvent(system);
- // TODO: We shouldn't be signaling this here.
- _systemEvent.ReadableEvent.Signal();
- }
- [Command(0)]
- // ListAudioDeviceName() -> (u32, buffer<bytes, 6>)
- public ResultCode ListAudioDeviceName(ServiceCtx context)
- {
- string[] deviceNames = SystemStateMgr.AudioOutputs;
- context.ResponseData.Write(deviceNames.Length);
- long position = context.Request.ReceiveBuff[0].Position;
- long size = context.Request.ReceiveBuff[0].Size;
- long basePosition = position;
- foreach (string name in deviceNames)
- {
- byte[] buffer = Encoding.ASCII.GetBytes(name + "\0");
- if ((position - basePosition) + buffer.Length > size)
- {
- Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
- break;
- }
- context.Memory.WriteBytes(position, buffer);
- position += buffer.Length;
- }
- return ResultCode.Success;
- }
- [Command(1)]
- // SetAudioDeviceOutputVolume(u32, buffer<bytes, 5>)
- public ResultCode SetAudioDeviceOutputVolume(ServiceCtx context)
- {
- float volume = context.RequestData.ReadSingle();
- long position = context.Request.SendBuff[0].Position;
- long size = context.Request.SendBuff[0].Size;
- byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
- string deviceName = Encoding.ASCII.GetString(deviceNameBuffer);
- Logger.PrintStub(LogClass.ServiceAudio);
- return ResultCode.Success;
- }
- [Command(3)]
- // GetActiveAudioDeviceName() -> buffer<bytes, 6>
- public ResultCode GetActiveAudioDeviceName(ServiceCtx context)
- {
- string name = context.Device.System.State.ActiveAudioOutput;
- long position = context.Request.ReceiveBuff[0].Position;
- long size = context.Request.ReceiveBuff[0].Size;
- byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
- if ((ulong)deviceNameBuffer.Length <= (ulong)size)
- {
- context.Memory.WriteBytes(position, deviceNameBuffer);
- }
- else
- {
- Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
- }
- return ResultCode.Success;
- }
- [Command(4)]
- // QueryAudioDeviceSystemEvent() -> handle<copy, event>
- public ResultCode QueryAudioDeviceSystemEvent(ServiceCtx context)
- {
- if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success)
- {
- throw new InvalidOperationException("Out of handles!");
- }
- context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
- Logger.PrintStub(LogClass.ServiceAudio);
- return ResultCode.Success;
- }
- [Command(5)]
- // GetActiveChannelCount() -> u32
- public ResultCode GetActiveChannelCount(ServiceCtx context)
- {
- context.ResponseData.Write(2);
- Logger.PrintStub(LogClass.ServiceAudio);
- return ResultCode.Success;
- }
- [Command(6)]
- // ListAudioDeviceNameAuto() -> (u32, buffer<bytes, 0x22>)
- public ResultCode ListAudioDeviceNameAuto(ServiceCtx context)
- {
- string[] deviceNames = SystemStateMgr.AudioOutputs;
- context.ResponseData.Write(deviceNames.Length);
- (long position, long size) = context.Request.GetBufferType0x22();
- long basePosition = position;
- foreach (string name in deviceNames)
- {
- byte[] buffer = Encoding.UTF8.GetBytes(name + '\0');
- if ((position - basePosition) + buffer.Length > size)
- {
- Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
- break;
- }
- context.Memory.WriteBytes(position, buffer);
- position += buffer.Length;
- }
- return ResultCode.Success;
- }
- [Command(7)]
- // SetAudioDeviceOutputVolumeAuto(u32, buffer<bytes, 0x21>)
- public ResultCode SetAudioDeviceOutputVolumeAuto(ServiceCtx context)
- {
- float volume = context.RequestData.ReadSingle();
- (long position, long size) = context.Request.GetBufferType0x21();
- byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
- string deviceName = Encoding.UTF8.GetString(deviceNameBuffer);
- Logger.PrintStub(LogClass.ServiceAudio);
- return ResultCode.Success;
- }
- [Command(8)]
- // GetAudioDeviceOutputVolumeAuto(buffer<bytes, 0x21>) -> u32
- public ResultCode GetAudioDeviceOutputVolumeAuto(ServiceCtx context)
- {
- context.ResponseData.Write(1f);
- Logger.PrintStub(LogClass.ServiceAudio);
- return ResultCode.Success;
- }
- [Command(10)]
- // GetActiveAudioDeviceNameAuto() -> buffer<bytes, 0x22>
- public ResultCode GetActiveAudioDeviceNameAuto(ServiceCtx context)
- {
- string name = context.Device.System.State.ActiveAudioOutput;
- (long position, long size) = context.Request.GetBufferType0x22();
- byte[] deviceNameBuffer = Encoding.UTF8.GetBytes(name + '\0');
- if ((ulong)deviceNameBuffer.Length <= (ulong)size)
- {
- context.Memory.WriteBytes(position, deviceNameBuffer);
- }
- else
- {
- Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
- }
- return ResultCode.Success;
- }
- [Command(11)]
- // QueryAudioDeviceInputEvent() -> handle<copy, event>
- public ResultCode QueryAudioDeviceInputEvent(ServiceCtx context)
- {
- if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success)
- {
- throw new InvalidOperationException("Out of handles!");
- }
- context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
- Logger.PrintStub(LogClass.ServiceAudio);
- return ResultCode.Success;
- }
- [Command(12)]
- // QueryAudioDeviceOutputEvent() -> handle<copy, event>
- public ResultCode QueryAudioDeviceOutputEvent(ServiceCtx context)
- {
- if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success)
- {
- throw new InvalidOperationException("Out of handles!");
- }
- context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
- Logger.PrintStub(LogClass.ServiceAudio);
- return ResultCode.Success;
- }
- }
- }
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