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- using Ryujinx.Graphics.Shader.Instructions;
- using System.Collections.Generic;
- namespace Ryujinx.Graphics.Shader.Decoders
- {
- class OpCodeSync : OpCode
- {
- public Dictionary<OpCodeSsy, int> Targets { get; }
- public OpCodeSync(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Targets = new Dictionary<OpCodeSsy, int>();
- }
- }
- }
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