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- using OpenTK.Graphics.OpenGL;
- using System;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Graphics.OpenGL
- {
- public static class Debugger
- {
- private static DebugProc _debugCallback;
- public static void Initialize()
- {
- GL.Enable(EnableCap.DebugOutputSynchronous);
- int[] array = null;
- GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DontCare, DebugSeverityControl.DontCare, 0, array, true);
- _debugCallback = PrintDbg;
- GL.DebugMessageCallback(_debugCallback, IntPtr.Zero);
- }
- private static void PrintDbg(
- DebugSource source,
- DebugType type,
- int id,
- DebugSeverity severity,
- int length,
- IntPtr message,
- IntPtr userParam)
- {
- string msg = Marshal.PtrToStringAnsi(message);
- if (type == DebugType.DebugTypeError && !msg.Contains("link"))
- {
- throw new Exception(msg);
- }
- System.Console.WriteLine("GL message: " + source + " " + type + " " + severity + " " + msg);
- }
- }
- }
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