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- namespace Ryujinx.Graphics.Gpu.State
- {
- struct VertexAttribState
- {
- public uint Attribute;
- public int UnpackBufferIndex()
- {
- return (int)(Attribute & 0x1f);
- }
- public int UnpackOffset()
- {
- return (int)((Attribute >> 7) & 0x3fff);
- }
- public uint UnpackFormat()
- {
- return Attribute & 0x3fe00000;
- }
- }
- }
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