GpuVa.cs 216 B

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  1. namespace Ryujinx.Graphics.Gpu.State
  2. {
  3. struct GpuVa
  4. {
  5. public uint High;
  6. public uint Low;
  7. public ulong Pack()
  8. {
  9. return Low | ((ulong)High << 32);
  10. }
  11. }
  12. }