ComputeShader.cs 386 B

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  1. using Ryujinx.Graphics.GAL;
  2. using Ryujinx.Graphics.Shader;
  3. namespace Ryujinx.Graphics.Gpu.Engine
  4. {
  5. class ComputeShader
  6. {
  7. public IProgram Interface { get; set; }
  8. public ShaderProgram Shader { get; }
  9. public ComputeShader(IProgram program, ShaderProgram shader)
  10. {
  11. Interface = program;
  12. Shader = shader;
  13. }
  14. }
  15. }