gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) 4 лет назад
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HelperFunctions 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 лет назад
Instructions c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) 4 лет назад
CodeGenContext.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 лет назад
Declarations.cs ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) 4 лет назад
DefaultNames.cs 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 лет назад
GlslGenerator.cs ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) 4 лет назад
NumberFormatter.cs ce9105a130 Support single precision contants for double precision operations (#1673) 5 лет назад
OperandManager.cs c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) 4 лет назад
TypeConversion.cs 98d0240ce6 Support shader F32 to Bool reinterpretation (#1969) 5 лет назад
Varying.cs 788ca6a411 Initial transform feedback support (#1370) 5 лет назад