Isaac Marovitz c6f1908e0f Fix Lambda Explicit Type Specification Warning (#4090) %!s(int64=3) %!d(string=hai) anos
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Commands ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) %!s(int64=3) %!d(string=hai) anos
Model ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
Resources bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) %!s(int64=3) %!d(string=hai) anos
BufferMap.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) %!s(int64=3) %!d(string=hai) anos
CommandHelper.cs c6f1908e0f Fix Lambda Explicit Type Specification Warning (#4090) %!s(int64=3) %!d(string=hai) anos
CommandType.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) %!s(int64=3) %!d(string=hai) anos
SyncMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
ThreadedHelpers.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
ThreadedPipeline.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) %!s(int64=3) %!d(string=hai) anos
ThreadedRenderer.cs c6f1908e0f Fix Lambda Explicit Type Specification Warning (#4090) %!s(int64=3) %!d(string=hai) anos
ThreadedWindow.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) %!s(int64=3) %!d(string=hai) anos