gdkchan 9dfe81770a Use vector outputs for texture operations (#3939) 3 anni fa
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Engine e20abbf9cc Vulkan: Don't flush commands when creating most sync (#4087) 3 anni fa
Image 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) 3 anni fa
Memory c963b3c804 Added Generic Math to BitUtils (#3929) 3 anni fa
Shader 9dfe81770a Use vector outputs for texture operations (#3939) 3 anni fa
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) 4 anni fa
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 anni fa
Constants.cs 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 anni fa
GpuChannel.cs 5de6ae426e Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872) 3 anni fa
GpuContext.cs e20abbf9cc Vulkan: Don't flush commands when creating most sync (#4087) 3 anni fa
GraphicsConfig.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
Ryujinx.Graphics.Gpu.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) 3 anni fa
Window.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa