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InstGen.cs
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650cc41c02
Implement remaining shader double-precision instructions (#2845)
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há 4 anos atrás |
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InstGenBallot.cs
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f08a280ade
Use shader subgroup extensions if shader ballot is not supported (#2627)
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há 4 anos atrás |
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InstGenCall.cs
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49f970d5bd
Implement CAL and RET shader instructions (#1618)
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há 5 anos atrás |
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InstGenFSI.cs
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99445dd0a6
Add support for fragment shader interlock (#2768)
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há 4 anos atrás |
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InstGenHelper.cs
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2232e4ae87
Vulkan backend (#2518)
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há 3 anos atrás |
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InstGenMemory.cs
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2232e4ae87
Vulkan backend (#2518)
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há 3 anos atrás |
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InstGenPacking.cs
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dc97457bf0
Initial support for double precision shader instructions. (#963)
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há 6 anos atrás |
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InstInfo.cs
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1876b346fe
Initial work
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há 6 anos atrás |
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InstType.cs
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6a98c643ca
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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há 6 anos atrás |