Emmanuel Hansen 6f0395538b Avalonia - Use embedded window for avalonia (#3674) 3 gadi atpakaļ
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Buffer ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
CounterEvent ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
Program ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
Renderer 43ebd7a9bb New shader cache implementation (#3194) 4 gadi atpakaļ
Sampler ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
Texture 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) 3 gadi atpakaļ
Window 6f0395538b Avalonia - Use embedded window for avalonia (#3674) 3 gadi atpakaļ
BarrierCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
BeginTransformFeedbackCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
ClearBufferCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
ClearRenderTargetColorCommand.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 gadi atpakaļ
ClearRenderTargetDepthStencilCommand.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 gadi atpakaļ
CommandBufferBarrierCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
CopyBufferCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
DispatchComputeCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
DrawCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
DrawIndexedCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
DrawTextureCommand.cs 611bec6e44 Implement DrawTexture functionality (#2747) 4 gadi atpakaļ
EndHostConditionalRenderingCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
EndTransformFeedbackCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
IGALCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
MultiDrawIndexedIndirectCountCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
MultiDrawIndirectCountCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetAlphaTestCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetBlendStateCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetDepthBiasCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetDepthClampCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetDepthModeCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetDepthTestCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetFaceCullingCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetFrontFaceCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetImageCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetIndexBufferCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetLineParametersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetLogicOpStateCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetMultisampleStateCommand.cs b46b63e06a Add support for alpha to coverage dithering (#3069) 3 gadi atpakaļ
SetPatchParametersCommand.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 gadi atpakaļ
SetPointParametersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetPolygonModeCommand.cs d512ce122c Initial tessellation shader support (#2534) 4 gadi atpakaļ
SetPrimitiveRestartCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetPrimitiveTopologyCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetProgramCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetRasterizerDiscardCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetRenderTargetColorMasksCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetRenderTargetScaleCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetRenderTargetsCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetScissorsCommand.cs 2232e4ae87 Vulkan backend (#2518) 3 gadi atpakaļ
SetStencilTestCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetStorageBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetTextureAndSamplerCommand.cs 2232e4ae87 Vulkan backend (#2518) 3 gadi atpakaļ
SetTransformFeedbackBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetUniformBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetUserClipDistanceCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetVertexAttribsCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
SetVertexBuffersCommand.cs 951700fdd8 Removed unused usings. (#3593) 3 gadi atpakaļ
SetViewportsCommand.cs 951700fdd8 Removed unused usings. (#3593) 3 gadi atpakaļ
TextureBarrierCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
TextureBarrierTiledCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
TryHostConditionalRenderingCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
TryHostConditionalRenderingFlushCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 gadi atpakaļ
UpdateRenderScaleCommand.cs 951700fdd8 Removed unused usings. (#3593) 3 gadi atpakaļ