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Engine
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d274328c31
Fix image units bindings and shader dump in the presence of NOPs
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%!s(int64=6) %!d(string=hai) anos |
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Image
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fd196b3d19
Do not throw for invalid ASTC compressed textures
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%!s(int64=6) %!d(string=hai) anos |
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Memory
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769c02235f
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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%!s(int64=6) %!d(string=hai) anos |
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State
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8cba252b23
Add per-source type memory change tracking, simplified state change tracking, other fixes
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%!s(int64=6) %!d(string=hai) anos |
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ClassId.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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Constants.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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Debugging.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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DmaPusher.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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GpuContext.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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GraphicsConfig.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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MacroInterpreter.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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MethodParams.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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NvGpuFifo.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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NvGpuFifoMeth.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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Ryujinx.Graphics.Gpu.csproj
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |