gdkchan 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) 4 yıl önce
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Engine 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) 4 yıl önce
Image 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) 4 yıl önce
Memory 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) 4 yıl önce
Shader 0bcbe32367 Only initialize shader outputs that are actually used on the next stage (#3054) 4 yıl önce
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) 4 yıl önce
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 yıl önce
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) 5 yıl önce
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 yıl önce
GpuContext.cs 6dffe0fad4 misc: Make PID unsigned long instead of long (#3043) 4 yıl önce
GraphicsConfig.cs c9c65af59e Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) 4 yıl önce
Ryujinx.Graphics.Gpu.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) 4 yıl önce
Window.cs 6dffe0fad4 misc: Make PID unsigned long instead of long (#3043) 4 yıl önce