gdkchan 3bd357045f Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) %!s(int64=4) %!d(string=hai) anos
..
Programs 3bd357045f Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) %!s(int64=4) %!d(string=hai) anos
ProgramQueue.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
ThreadedCounterEvent.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
ThreadedProgram.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
ThreadedSampler.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
ThreadedShader.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
ThreadedTexture.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) %!s(int64=4) %!d(string=hai) anos