gdkchan 86fd0643c2 Implement support for page sizes > 4KB (#4252) 3 anni fa
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AutoDeleteCache.cs f0e27a23a5 Add short duration texture cache (#3754) 3 anni fa
FormatInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
FormatTable.cs f906eb06c2 Implement a software ETC2 texture decoder (#4121) 3 anni fa
ITextureDescriptor.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) 5 anni fa
Pool.cs f0e27a23a5 Add short duration texture cache (#3754) 3 anni fa
PoolCache.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 anni fa
ReductionFilter.cs 92703af555 Address PR feedback 6 anni fa
Sampler.cs 99ffc061d3 Optimize Texture Binding and Shader Specialization Checks (#3399) 3 anni fa
SamplerDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) 5 anni fa
SamplerMinFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 anni fa
SamplerMipFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 anni fa
SamplerPool.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 anni fa
SamplerPoolCache.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 anni fa
Texture.cs f0e27a23a5 Add short duration texture cache (#3754) 3 anni fa
TextureBindingInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
TextureBindingsManager.cs 1cca3e99ab GPU: Force rebind when pool changes (#4129) 3 anni fa
TextureCache.cs f0e27a23a5 Add short duration texture cache (#3754) 3 anni fa
TextureCompatibility.cs 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) 3 anni fa
TextureComponent.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 anni fa
TextureDependency.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 5 anni fa
TextureDescriptor.cs f0e27a23a5 Add short duration texture cache (#3754) 3 anni fa
TextureDescriptorType.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 anni fa
TextureGroup.cs 86fd0643c2 Implement support for page sizes > 4KB (#4252) 3 anni fa
TextureGroupHandle.cs 93df366b2c Fix texture flush from CPU WaitSync regression on OpenGL (#4289) 3 anni fa
TextureInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
TextureManager.cs 4965681e06 GPU: Swap bindings array instead of copying (#4003) 3 anni fa
TextureMatchQuality.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) 5 anni fa
TextureMsaaMode.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 anni fa
TexturePool.cs f0e27a23a5 Add short duration texture cache (#3754) 3 anni fa
TexturePoolCache.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 anni fa
TextureScaleMode.cs 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 4 anni fa
TextureSearchFlags.cs c9c65af59e Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) 4 anni fa
TextureTarget.cs f0b00c1ae9 Fix TXQ for 3D textures. (#2613) 4 anni fa
TextureViewCompatibility.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 anni fa