gdkchan f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus %!s(int64=6) %!d(string=hai) anos
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InstGen.cs f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus %!s(int64=6) %!d(string=hai) anos
InstGenHelper.cs f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus %!s(int64=6) %!d(string=hai) anos
InstGenMemory.cs f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus %!s(int64=6) %!d(string=hai) anos
InstGenPacking.cs 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled %!s(int64=6) %!d(string=hai) anos
InstInfo.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
InstType.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos