gdkchan 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) %!s(int64=6) %!d(string=hai) anos
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BlendState.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
BlendStateCommon.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) %!s(int64=6) %!d(string=hai) anos
Boolean32.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
ClearColors.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Condition.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ConditionState.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
CopyBufferParams.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
CopyBufferSwizzle.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
CopyBufferTexture.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
CopyRegion.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
CopyTexture.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
CopyTextureControl.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
DepthBiasState.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
FaceState.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
GpuState.cs cb171f6ebf Support shared color mask, implement more shader instructions %!s(int64=6) %!d(string=hai) anos
GpuStateTable.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
GpuVa.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
IndexBufferState.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Inline2MemoryParams.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
MemoryLayout.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
MethodOffset.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) %!s(int64=6) %!d(string=hai) anos
PoolState.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
PrimitiveRestartState.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
PrimitiveTopology.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ReportCounterType.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ReportMode.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ReportState.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ResetCounterType.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
RtColorMask.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
RtColorState.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
RtControl.cs cb171f6ebf Support shared color mask, implement more shader instructions %!s(int64=6) %!d(string=hai) anos
RtDepthStencilState.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
RtFormat.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
SamplerIndex.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) %!s(int64=6) %!d(string=hai) anos
ShaderState.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
ShaderType.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Size3D.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
StateWriteFlags.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
StencilBackMasks.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
StencilBackTestState.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
StencilTestState.cs 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes %!s(int64=6) %!d(string=hai) anos
UniformBufferState.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
VertexAttribState.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
VertexBufferDrawState.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
VertexBufferState.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ViewportExtents.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ViewportTransform.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos