IRegionHandle.cs 316 B

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  1. using System;
  2. namespace Ryujinx.Memory.Tracking
  3. {
  4. public interface IRegionHandle : IDisposable
  5. {
  6. bool Dirty { get; }
  7. ulong Address { get; }
  8. ulong Size { get; }
  9. ulong EndAddress { get; }
  10. void Reprotect();
  11. void RegisterAction(RegionSignal action);
  12. }
  13. }