gdkchan 2dcc6333f8 Fix image binding format (#1625) há 5 anos atrás
..
Image 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) há 5 anos atrás
Queries a33dc2f491 Improved Logger (#1292) há 5 anos atrás
BackgroundContextWorker.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) há 5 anos atrás
Buffer.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) há 6 anos atrás
Constants.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) há 6 anos atrás
Debugger.cs e19193e073 Rename DebugLevel Performance to Slowdowns (#1450) há 5 anos atrás
EnumConversion.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) há 5 anos atrás
FormatInfo.cs af8498d679 Add basic error logging to the GPU há 6 anos atrás
FormatTable.cs 2dcc6333f8 Fix image binding format (#1625) há 5 anos atrás
Framebuffer.cs 6a51b628f9 Fix error when dual source blend is used (#1610) há 5 anos atrás
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) há 6 anos atrás
HwCapabilities.cs 51fbc1fde4 Use polygon offset clamp if supported (#1429) há 5 anos atrás
Pipeline.cs 2dcc6333f8 Fix image binding format (#1625) há 5 anos atrás
Program.cs a33dc2f491 Improved Logger (#1292) há 5 anos atrás
Renderer.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) há 5 anos atrás
ResourcePool.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) há 5 anos atrás
Ryujinx.Graphics.OpenGL.csproj b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) há 5 anos atrás
Shader.cs 1876b346fe Initial work há 6 anos atrás
VertexArray.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) há 6 anos atrás
VertexBuffer.cs 1876b346fe Initial work há 6 anos atrás
Window.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) há 5 anos atrás