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- //
- // Copyright (c) 2019-2020 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Audio.Renderer.Dsp.Command;
- namespace Ryujinx.Audio.Renderer.Server
- {
- /// <summary>
- /// Estimate the time that a <see cref="ICommand"/> should take.
- /// </summary>
- /// <remarks>This is used for voice dropping.</remarks>
- public interface ICommandProcessingTimeEstimator
- {
- uint Estimate(AuxiliaryBufferCommand command);
- uint Estimate(BiquadFilterCommand command);
- uint Estimate(ClearMixBufferCommand command);
- uint Estimate(DelayCommand command);
- uint Estimate(Reverb3dCommand command);
- uint Estimate(ReverbCommand command);
- uint Estimate(DepopPrepareCommand command);
- uint Estimate(DepopForMixBuffersCommand command);
- uint Estimate(MixCommand command);
- uint Estimate(MixRampCommand command);
- uint Estimate(MixRampGroupedCommand command);
- uint Estimate(CopyMixBufferCommand command);
- uint Estimate(PerformanceCommand command);
- uint Estimate(VolumeCommand command);
- uint Estimate(VolumeRampCommand command);
- uint Estimate(PcmInt16DataSourceCommandVersion1 command);
- uint Estimate(PcmFloatDataSourceCommandVersion1 command);
- uint Estimate(AdpcmDataSourceCommandVersion1 command);
- uint Estimate(DataSourceVersion2Command command);
- uint Estimate(CircularBufferSinkCommand command);
- uint Estimate(DeviceSinkCommand command);
- uint Estimate(DownMixSurroundToStereoCommand command);
- uint Estimate(UpsampleCommand command);
- }
- }
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