DelayEffect.cs 3.2 KB

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  1. //
  2. // Copyright (c) 2019-2020 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using Ryujinx.Audio.Renderer.Common;
  18. using Ryujinx.Audio.Renderer.Dsp.State;
  19. using Ryujinx.Audio.Renderer.Parameter;
  20. using Ryujinx.Audio.Renderer.Parameter.Effect;
  21. using Ryujinx.Audio.Renderer.Server.MemoryPool;
  22. using System;
  23. using System.Diagnostics;
  24. using System.Runtime.InteropServices;
  25. using DspAddress = System.UInt64;
  26. namespace Ryujinx.Audio.Renderer.Server.Effect
  27. {
  28. /// <summary>
  29. /// Server state for a delay effect.
  30. /// </summary>
  31. public class DelayEffect : BaseEffect
  32. {
  33. /// <summary>
  34. /// The delay parameter.
  35. /// </summary>
  36. public DelayParameter Parameter;
  37. /// <summary>
  38. /// The delay state.
  39. /// </summary>
  40. public Memory<DelayState> State { get; }
  41. public DelayEffect()
  42. {
  43. State = new DelayState[1];
  44. }
  45. public override EffectType TargetEffectType => EffectType.Delay;
  46. public override DspAddress GetWorkBuffer(int index)
  47. {
  48. return GetSingleBuffer();
  49. }
  50. public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameter parameter, PoolMapper mapper)
  51. {
  52. Debug.Assert(IsTypeValid(ref parameter));
  53. ref DelayParameter delayParameter = ref MemoryMarshal.Cast<byte, DelayParameter>(parameter.SpecificData)[0];
  54. updateErrorInfo = new BehaviourParameter.ErrorInfo();
  55. if (delayParameter.IsChannelCountMaxValid())
  56. {
  57. UpdateParameterBase(ref parameter);
  58. UsageState oldParameterStatus = Parameter.Status;
  59. Parameter = delayParameter;
  60. if (delayParameter.IsChannelCountValid())
  61. {
  62. IsEnabled = parameter.IsEnabled;
  63. if (oldParameterStatus != UsageState.Enabled)
  64. {
  65. Parameter.Status = oldParameterStatus;
  66. }
  67. if (BufferUnmapped || parameter.IsNew)
  68. {
  69. UsageState = UsageState.New;
  70. Parameter.Status = UsageState.Invalid;
  71. BufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[0], parameter.BufferBase, parameter.BufferSize);
  72. }
  73. }
  74. }
  75. }
  76. public override void UpdateForCommandGeneration()
  77. {
  78. UpdateUsageStateForCommandGeneration();
  79. Parameter.Status = UsageState.Enabled;
  80. }
  81. }
  82. }