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- //
- // Copyright (c) 2019-2020 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Audio.Renderer.Dsp.Command;
- using System.Diagnostics;
- namespace Ryujinx.Audio.Renderer.Server
- {
- /// <summary>
- /// <see cref="ICommandProcessingTimeEstimator"/> version 1.
- /// </summary>
- public class CommandProcessingTimeEstimatorVersion1 : ICommandProcessingTimeEstimator
- {
- private uint _sampleCount;
- private uint _bufferCount;
- public CommandProcessingTimeEstimatorVersion1(uint sampleCount, uint bufferCount)
- {
- _sampleCount = sampleCount;
- _bufferCount = bufferCount;
- }
- public uint Estimate(PerformanceCommand command)
- {
- return 1454;
- }
- public uint Estimate(ClearMixBufferCommand command)
- {
- return (uint)(_sampleCount * 0.83f * _bufferCount * 1.2f);
- }
- public uint Estimate(BiquadFilterCommand command)
- {
- return (uint)(_sampleCount * 58.0f * 1.2f);
- }
- public uint Estimate(MixRampGroupedCommand command)
- {
- int volumeCount = 0;
- for (int i = 0; i < command.MixBufferCount; i++)
- {
- if (command.Volume0[i] != 0.0f || command.Volume1[i] != 0.0f)
- {
- volumeCount++;
- }
- }
- return (uint)(_sampleCount * 14.4f * 1.2f * volumeCount);
- }
- public uint Estimate(MixRampCommand command)
- {
- return (uint)(_sampleCount * 14.4f * 1.2f);
- }
- public uint Estimate(DepopPrepareCommand command)
- {
- return 1080;
- }
- public uint Estimate(VolumeRampCommand command)
- {
- return (uint)(_sampleCount * 9.8f * 1.2f);
- }
- public uint Estimate(PcmInt16DataSourceCommandVersion1 command)
- {
- return (uint)(command.Pitch * 0.25f * 1.2f);
- }
- public uint Estimate(AdpcmDataSourceCommandVersion1 command)
- {
- return (uint)(command.Pitch * 0.46f * 1.2f);
- }
- public uint Estimate(DepopForMixBuffersCommand command)
- {
- return (uint)(_sampleCount * 8.9f * command.MixBufferCount);
- }
- public uint Estimate(CopyMixBufferCommand command)
- {
- // NOTE: Nintendo returns 0 here for some reasons even if it will generate a command like that on version 1.. maybe a mistake?
- return 0;
- }
- public uint Estimate(MixCommand command)
- {
- return (uint)(_sampleCount * 10.0f * 1.2f);
- }
- public uint Estimate(DelayCommand command)
- {
- return (uint)(_sampleCount * command.Parameter.ChannelCount * 202.5f);
- }
- public uint Estimate(ReverbCommand command)
- {
- Debug.Assert(command.Parameter.IsChannelCountValid());
- if (command.Enabled)
- {
- return (uint)(750 * _sampleCount * command.Parameter.ChannelCount * 1.2f);
- }
- return 0;
- }
- public uint Estimate(Reverb3dCommand command)
- {
- if (command.Enabled)
- {
- return (uint)(530 * _sampleCount * command.Parameter.ChannelCount * 1.2f);
- }
- return 0;
- }
- public uint Estimate(AuxiliaryBufferCommand command)
- {
- if (command.Enabled)
- {
- return 15956;
- }
- return 3765;
- }
- public uint Estimate(VolumeCommand command)
- {
- return (uint)(_sampleCount * 8.8f * 1.2f);
- }
- public uint Estimate(CircularBufferSinkCommand command)
- {
- return 55;
- }
- public uint Estimate(DownMixSurroundToStereoCommand command)
- {
- return 16108;
- }
- public uint Estimate(UpsampleCommand command)
- {
- return 357915;
- }
- public uint Estimate(DeviceSinkCommand command)
- {
- return 10042;
- }
- public uint Estimate(PcmFloatDataSourceCommandVersion1 command)
- {
- return 0;
- }
- public uint Estimate(DataSourceVersion2Command command)
- {
- return 0;
- }
- }
- }
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