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- using System;
- namespace Ryujinx.Graphics.Gpu.Memory
- {
- public interface IPhysicalMemory
- {
- int GetPageSize();
- Span<byte> Read(ulong address, ulong size);
- void Write(ulong address, Span<byte> data);
- (ulong, ulong)[] GetModifiedRanges(ulong address, ulong size);
- }
- }
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