VulkanRenderer.cs 33 KB

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  1. using Ryujinx.Common.Configuration;
  2. using Ryujinx.Common.Logging;
  3. using Ryujinx.Graphics.GAL;
  4. using Ryujinx.Graphics.Shader;
  5. using Ryujinx.Graphics.Shader.Translation;
  6. using Ryujinx.Graphics.Vulkan.MoltenVK;
  7. using Ryujinx.Graphics.Vulkan.Queries;
  8. using Silk.NET.Vulkan;
  9. using Silk.NET.Vulkan.Extensions.EXT;
  10. using Silk.NET.Vulkan.Extensions.KHR;
  11. using System;
  12. using System.Collections.Generic;
  13. using System.Linq;
  14. using System.Runtime.InteropServices;
  15. namespace Ryujinx.Graphics.Vulkan
  16. {
  17. public sealed class VulkanRenderer : IRenderer
  18. {
  19. private VulkanInstance _instance;
  20. private SurfaceKHR _surface;
  21. private VulkanPhysicalDevice _physicalDevice;
  22. private Device _device;
  23. private WindowBase _window;
  24. private bool _initialized;
  25. internal FormatCapabilities FormatCapabilities { get; private set; }
  26. internal HardwareCapabilities Capabilities;
  27. internal Vk Api { get; private set; }
  28. internal KhrSurface SurfaceApi { get; private set; }
  29. internal KhrSwapchain SwapchainApi { get; private set; }
  30. internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
  31. internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
  32. internal KhrPushDescriptor PushDescriptorApi { get; private set; }
  33. internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
  34. internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
  35. internal uint QueueFamilyIndex { get; private set; }
  36. internal Queue Queue { get; private set; }
  37. internal Queue BackgroundQueue { get; private set; }
  38. internal object BackgroundQueueLock { get; private set; }
  39. internal object QueueLock { get; private set; }
  40. internal MemoryAllocator MemoryAllocator { get; private set; }
  41. internal CommandBufferPool CommandBufferPool { get; private set; }
  42. internal DescriptorSetManager DescriptorSetManager { get; private set; }
  43. internal PipelineLayoutCache PipelineLayoutCache { get; private set; }
  44. internal BackgroundResources BackgroundResources { get; private set; }
  45. internal Action<Action> InterruptAction { get; private set; }
  46. internal SyncManager SyncManager { get; private set; }
  47. internal BufferManager BufferManager { get; private set; }
  48. internal HashSet<ShaderCollection> Shaders { get; }
  49. internal HashSet<ITexture> Textures { get; }
  50. internal HashSet<SamplerHolder> Samplers { get; }
  51. private VulkanDebugMessenger _debugMessenger;
  52. private Counters _counters;
  53. private PipelineFull _pipeline;
  54. internal HelperShader HelperShader { get; private set; }
  55. internal PipelineFull PipelineInternal => _pipeline;
  56. public IPipeline Pipeline => _pipeline;
  57. public IWindow Window => _window;
  58. private readonly Func<Instance, Vk, SurfaceKHR> _getSurface;
  59. private readonly Func<string[]> _getRequiredExtensions;
  60. private readonly string _preferredGpuId;
  61. internal Vendor Vendor { get; private set; }
  62. internal bool IsAmdWindows { get; private set; }
  63. internal bool IsIntelWindows { get; private set; }
  64. internal bool IsAmdGcn { get; private set; }
  65. internal bool IsMoltenVk { get; private set; }
  66. internal bool IsTBDR { get; private set; }
  67. internal bool IsSharedMemory { get; private set; }
  68. public string GpuVendor { get; private set; }
  69. public string GpuRenderer { get; private set; }
  70. public string GpuVersion { get; private set; }
  71. public bool PreferThreading => true;
  72. public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
  73. public VulkanRenderer(Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
  74. {
  75. _getSurface = surfaceFunc;
  76. _getRequiredExtensions = requiredExtensionsFunc;
  77. _preferredGpuId = preferredGpuId;
  78. Shaders = new HashSet<ShaderCollection>();
  79. Textures = new HashSet<ITexture>();
  80. Samplers = new HashSet<SamplerHolder>();
  81. if (OperatingSystem.IsMacOS())
  82. {
  83. MVKInitialization.Initialize();
  84. // Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
  85. IsMoltenVk = true;
  86. }
  87. }
  88. private unsafe void LoadFeatures(uint maxQueueCount, uint queueFamilyIndex)
  89. {
  90. FormatCapabilities = new FormatCapabilities(Api, _physicalDevice.PhysicalDevice);
  91. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtConditionalRendering conditionalRenderingApi))
  92. {
  93. ConditionalRenderingApi = conditionalRenderingApi;
  94. }
  95. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState extendedDynamicStateApi))
  96. {
  97. ExtendedDynamicStateApi = extendedDynamicStateApi;
  98. }
  99. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
  100. {
  101. PushDescriptorApi = pushDescriptorApi;
  102. }
  103. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtTransformFeedback transformFeedbackApi))
  104. {
  105. TransformFeedbackApi = transformFeedbackApi;
  106. }
  107. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrDrawIndirectCount drawIndirectCountApi))
  108. {
  109. DrawIndirectCountApi = drawIndirectCountApi;
  110. }
  111. if (maxQueueCount >= 2)
  112. {
  113. Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
  114. BackgroundQueue = backgroundQueue;
  115. BackgroundQueueLock = new object();
  116. }
  117. PhysicalDeviceProperties2 properties2 = new PhysicalDeviceProperties2()
  118. {
  119. SType = StructureType.PhysicalDeviceProperties2
  120. };
  121. PhysicalDeviceBlendOperationAdvancedPropertiesEXT propertiesBlendOperationAdvanced = new PhysicalDeviceBlendOperationAdvancedPropertiesEXT()
  122. {
  123. SType = StructureType.PhysicalDeviceBlendOperationAdvancedPropertiesExt
  124. };
  125. bool supportsBlendOperationAdvanced = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_blend_operation_advanced");
  126. if (supportsBlendOperationAdvanced)
  127. {
  128. propertiesBlendOperationAdvanced.PNext = properties2.PNext;
  129. properties2.PNext = &propertiesBlendOperationAdvanced;
  130. }
  131. PhysicalDeviceSubgroupSizeControlPropertiesEXT propertiesSubgroupSizeControl = new PhysicalDeviceSubgroupSizeControlPropertiesEXT()
  132. {
  133. SType = StructureType.PhysicalDeviceSubgroupSizeControlPropertiesExt
  134. };
  135. bool supportsSubgroupSizeControl = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_subgroup_size_control");
  136. if (supportsSubgroupSizeControl)
  137. {
  138. properties2.PNext = &propertiesSubgroupSizeControl;
  139. }
  140. bool supportsTransformFeedback = _physicalDevice.IsDeviceExtensionPresent(ExtTransformFeedback.ExtensionName);
  141. PhysicalDeviceTransformFeedbackPropertiesEXT propertiesTransformFeedback = new PhysicalDeviceTransformFeedbackPropertiesEXT()
  142. {
  143. SType = StructureType.PhysicalDeviceTransformFeedbackPropertiesExt
  144. };
  145. if (supportsTransformFeedback)
  146. {
  147. propertiesTransformFeedback.PNext = properties2.PNext;
  148. properties2.PNext = &propertiesTransformFeedback;
  149. }
  150. PhysicalDevicePortabilitySubsetPropertiesKHR propertiesPortabilitySubset = new PhysicalDevicePortabilitySubsetPropertiesKHR()
  151. {
  152. SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr
  153. };
  154. PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
  155. {
  156. SType = StructureType.PhysicalDeviceFeatures2
  157. };
  158. PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT featuresPrimitiveTopologyListRestart = new PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT()
  159. {
  160. SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt
  161. };
  162. PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
  163. {
  164. SType = StructureType.PhysicalDeviceRobustness2FeaturesExt
  165. };
  166. PhysicalDeviceShaderFloat16Int8FeaturesKHR featuresShaderInt8 = new PhysicalDeviceShaderFloat16Int8FeaturesKHR()
  167. {
  168. SType = StructureType.PhysicalDeviceShaderFloat16Int8Features
  169. };
  170. PhysicalDeviceCustomBorderColorFeaturesEXT featuresCustomBorderColor = new PhysicalDeviceCustomBorderColorFeaturesEXT()
  171. {
  172. SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
  173. };
  174. PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
  175. {
  176. SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
  177. };
  178. if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_primitive_topology_list_restart"))
  179. {
  180. features2.PNext = &featuresPrimitiveTopologyListRestart;
  181. }
  182. if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
  183. {
  184. featuresRobustness2.PNext = features2.PNext;
  185. features2.PNext = &featuresRobustness2;
  186. }
  187. if (_physicalDevice.IsDeviceExtensionPresent("VK_KHR_shader_float16_int8"))
  188. {
  189. featuresShaderInt8.PNext = features2.PNext;
  190. features2.PNext = &featuresShaderInt8;
  191. }
  192. if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color"))
  193. {
  194. featuresCustomBorderColor.PNext = features2.PNext;
  195. features2.PNext = &featuresCustomBorderColor;
  196. }
  197. bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
  198. if (usePortability)
  199. {
  200. propertiesPortabilitySubset.PNext = properties2.PNext;
  201. properties2.PNext = &propertiesPortabilitySubset;
  202. featuresPortabilitySubset.PNext = features2.PNext;
  203. features2.PNext = &featuresPortabilitySubset;
  204. }
  205. Api.GetPhysicalDeviceProperties2(_physicalDevice.PhysicalDevice, &properties2);
  206. Api.GetPhysicalDeviceFeatures2(_physicalDevice.PhysicalDevice, &features2);
  207. var portabilityFlags = PortabilitySubsetFlags.None;
  208. uint vertexBufferAlignment = 1;
  209. if (usePortability)
  210. {
  211. vertexBufferAlignment = propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment;
  212. portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
  213. portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
  214. portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
  215. portabilityFlags |= featuresPortabilitySubset.SamplerMipLodBias ? 0 : PortabilitySubsetFlags.NoLodBias;
  216. }
  217. bool supportsCustomBorderColor = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color") &&
  218. featuresCustomBorderColor.CustomBorderColors &&
  219. featuresCustomBorderColor.CustomBorderColorWithoutFormat;
  220. ref var properties = ref properties2.Properties;
  221. SampleCountFlags supportedSampleCounts =
  222. properties.Limits.FramebufferColorSampleCounts &
  223. properties.Limits.FramebufferDepthSampleCounts &
  224. properties.Limits.FramebufferStencilSampleCounts;
  225. Capabilities = new HardwareCapabilities(
  226. _physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
  227. supportsCustomBorderColor,
  228. supportsBlendOperationAdvanced,
  229. propertiesBlendOperationAdvanced.AdvancedBlendCorrelatedOverlap,
  230. propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedSrcColor,
  231. propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedDstColor,
  232. _physicalDevice.IsDeviceExtensionPresent(KhrDrawIndirectCount.ExtensionName),
  233. _physicalDevice.IsDeviceExtensionPresent("VK_EXT_fragment_shader_interlock"),
  234. _physicalDevice.IsDeviceExtensionPresent("VK_NV_geometry_shader_passthrough"),
  235. supportsSubgroupSizeControl,
  236. featuresShaderInt8.ShaderInt8,
  237. _physicalDevice.IsDeviceExtensionPresent("VK_EXT_shader_stencil_export"),
  238. _physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
  239. _physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
  240. features2.Features.MultiViewport,
  241. featuresRobustness2.NullDescriptor || IsMoltenVk,
  242. _physicalDevice.IsDeviceExtensionPresent(KhrPushDescriptor.ExtensionName),
  243. featuresPrimitiveTopologyListRestart.PrimitiveTopologyListRestart,
  244. featuresPrimitiveTopologyListRestart.PrimitiveTopologyPatchListRestart,
  245. supportsTransformFeedback,
  246. propertiesTransformFeedback.TransformFeedbackQueries,
  247. features2.Features.OcclusionQueryPrecise,
  248. _physicalDevice.PhysicalDeviceFeatures.PipelineStatisticsQuery,
  249. _physicalDevice.PhysicalDeviceFeatures.GeometryShader,
  250. _physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
  251. propertiesSubgroupSizeControl.MinSubgroupSize,
  252. propertiesSubgroupSizeControl.MaxSubgroupSize,
  253. propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
  254. supportedSampleCounts,
  255. portabilityFlags,
  256. vertexBufferAlignment,
  257. properties.Limits.SubTexelPrecisionBits);
  258. IsSharedMemory = MemoryAllocator.IsDeviceMemoryShared(_physicalDevice);
  259. MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device);
  260. CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
  261. DescriptorSetManager = new DescriptorSetManager(_device);
  262. PipelineLayoutCache = new PipelineLayoutCache();
  263. BackgroundResources = new BackgroundResources(this, _device);
  264. BufferManager = new BufferManager(this, _device);
  265. SyncManager = new SyncManager(this, _device);
  266. _pipeline = new PipelineFull(this, _device);
  267. _pipeline.Initialize();
  268. HelperShader = new HelperShader(this, _device);
  269. _counters = new Counters(this, _device, _pipeline);
  270. }
  271. private unsafe void SetupContext(GraphicsDebugLevel logLevel)
  272. {
  273. var api = Vk.GetApi();
  274. Api = api;
  275. _instance = VulkanInitialization.CreateInstance(api, logLevel, _getRequiredExtensions());
  276. _debugMessenger = new VulkanDebugMessenger(api, _instance.Instance, logLevel);
  277. if (api.TryGetInstanceExtension(_instance.Instance, out KhrSurface surfaceApi))
  278. {
  279. SurfaceApi = surfaceApi;
  280. }
  281. _surface = _getSurface(_instance.Instance, api);
  282. _physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(api, _instance, _surface, _preferredGpuId);
  283. var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(api, _physicalDevice, _surface, out uint maxQueueCount);
  284. _device = VulkanInitialization.CreateDevice(api, _physicalDevice, queueFamilyIndex, maxQueueCount);
  285. if (api.TryGetDeviceExtension(_instance.Instance, _device, out KhrSwapchain swapchainApi))
  286. {
  287. SwapchainApi = swapchainApi;
  288. }
  289. api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
  290. Queue = queue;
  291. QueueLock = new object();
  292. LoadFeatures(maxQueueCount, queueFamilyIndex);
  293. _window = new Window(this, _surface, _physicalDevice.PhysicalDevice, _device);
  294. _initialized = true;
  295. }
  296. public BufferHandle CreateBuffer(int size, BufferHandle storageHint)
  297. {
  298. return BufferManager.CreateWithHandle(this, size, BufferAllocationType.Auto, storageHint);
  299. }
  300. public IProgram CreateProgram(ShaderSource[] sources, ShaderInfo info)
  301. {
  302. bool isCompute = sources.Length == 1 && sources[0].Stage == ShaderStage.Compute;
  303. if (info.State.HasValue || isCompute)
  304. {
  305. return new ShaderCollection(this, _device, sources, info.State ?? default, info.FromCache);
  306. }
  307. else
  308. {
  309. return new ShaderCollection(this, _device, sources);
  310. }
  311. }
  312. internal ShaderCollection CreateProgramWithMinimalLayout(ShaderSource[] sources, SpecDescription[] specDescription = null)
  313. {
  314. return new ShaderCollection(this, _device, sources, specDescription: specDescription, isMinimal: true);
  315. }
  316. public ISampler CreateSampler(GAL.SamplerCreateInfo info)
  317. {
  318. return new SamplerHolder(this, _device, info);
  319. }
  320. public ITexture CreateTexture(TextureCreateInfo info, float scale)
  321. {
  322. if (info.Target == Target.TextureBuffer)
  323. {
  324. return new TextureBuffer(this, info, scale);
  325. }
  326. return CreateTextureView(info, scale);
  327. }
  328. internal TextureView CreateTextureView(TextureCreateInfo info, float scale)
  329. {
  330. // This should be disposed when all views are destroyed.
  331. var storage = CreateTextureStorage(info, scale);
  332. return storage.CreateView(info, 0, 0);
  333. }
  334. internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
  335. {
  336. return new TextureStorage(this, _device, info, scale);
  337. }
  338. public void DeleteBuffer(BufferHandle buffer)
  339. {
  340. BufferManager.Delete(buffer);
  341. }
  342. internal void FlushAllCommands()
  343. {
  344. _pipeline?.FlushCommandsImpl();
  345. }
  346. internal void RegisterFlush()
  347. {
  348. SyncManager.RegisterFlush();
  349. }
  350. public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
  351. {
  352. return BufferManager.GetData(buffer, offset, size);
  353. }
  354. public unsafe Capabilities GetCapabilities()
  355. {
  356. FormatFeatureFlags compressedFormatFeatureFlags =
  357. FormatFeatureFlags.SampledImageBit |
  358. FormatFeatureFlags.SampledImageFilterLinearBit |
  359. FormatFeatureFlags.BlitSrcBit |
  360. FormatFeatureFlags.TransferSrcBit |
  361. FormatFeatureFlags.TransferDstBit;
  362. bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  363. GAL.Format.Bc1RgbaSrgb,
  364. GAL.Format.Bc1RgbaUnorm,
  365. GAL.Format.Bc2Srgb,
  366. GAL.Format.Bc2Unorm,
  367. GAL.Format.Bc3Srgb,
  368. GAL.Format.Bc3Unorm);
  369. bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  370. GAL.Format.Bc4Snorm,
  371. GAL.Format.Bc4Unorm,
  372. GAL.Format.Bc5Snorm,
  373. GAL.Format.Bc5Unorm);
  374. bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  375. GAL.Format.Bc6HSfloat,
  376. GAL.Format.Bc6HUfloat,
  377. GAL.Format.Bc7Srgb,
  378. GAL.Format.Bc7Unorm);
  379. bool supportsEtc2CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  380. GAL.Format.Etc2RgbaSrgb,
  381. GAL.Format.Etc2RgbaUnorm,
  382. GAL.Format.Etc2RgbPtaSrgb,
  383. GAL.Format.Etc2RgbPtaUnorm,
  384. GAL.Format.Etc2RgbSrgb,
  385. GAL.Format.Etc2RgbUnorm);
  386. bool supports5BitComponentFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  387. GAL.Format.R5G6B5Unorm,
  388. GAL.Format.R5G5B5A1Unorm,
  389. GAL.Format.R5G5B5X1Unorm,
  390. GAL.Format.B5G6R5Unorm,
  391. GAL.Format.B5G5R5A1Unorm,
  392. GAL.Format.A1B5G5R5Unorm);
  393. bool supportsR4G4B4A4Format = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  394. GAL.Format.R4G4B4A4Unorm);
  395. bool supportsAstcFormats = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  396. GAL.Format.Astc4x4Unorm,
  397. GAL.Format.Astc5x4Unorm,
  398. GAL.Format.Astc5x5Unorm,
  399. GAL.Format.Astc6x5Unorm,
  400. GAL.Format.Astc6x6Unorm,
  401. GAL.Format.Astc8x5Unorm,
  402. GAL.Format.Astc8x6Unorm,
  403. GAL.Format.Astc8x8Unorm,
  404. GAL.Format.Astc10x5Unorm,
  405. GAL.Format.Astc10x6Unorm,
  406. GAL.Format.Astc10x8Unorm,
  407. GAL.Format.Astc10x10Unorm,
  408. GAL.Format.Astc12x10Unorm,
  409. GAL.Format.Astc12x12Unorm,
  410. GAL.Format.Astc4x4Srgb,
  411. GAL.Format.Astc5x4Srgb,
  412. GAL.Format.Astc5x5Srgb,
  413. GAL.Format.Astc6x5Srgb,
  414. GAL.Format.Astc6x6Srgb,
  415. GAL.Format.Astc8x5Srgb,
  416. GAL.Format.Astc8x6Srgb,
  417. GAL.Format.Astc8x8Srgb,
  418. GAL.Format.Astc10x5Srgb,
  419. GAL.Format.Astc10x6Srgb,
  420. GAL.Format.Astc10x8Srgb,
  421. GAL.Format.Astc10x10Srgb,
  422. GAL.Format.Astc12x10Srgb,
  423. GAL.Format.Astc12x12Srgb);
  424. PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
  425. {
  426. SType = StructureType.PhysicalDeviceVulkan12Features
  427. };
  428. PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
  429. {
  430. SType = StructureType.PhysicalDeviceFeatures2,
  431. PNext = &featuresVk12
  432. };
  433. Api.GetPhysicalDeviceFeatures2(_physicalDevice.PhysicalDevice, &features2);
  434. var limits = _physicalDevice.PhysicalDeviceProperties.Limits;
  435. return new Capabilities(
  436. api: TargetApi.Vulkan,
  437. GpuVendor,
  438. hasFrontFacingBug: IsIntelWindows,
  439. hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
  440. needsFragmentOutputSpecialization: IsMoltenVk,
  441. reduceShaderPrecision: IsMoltenVk,
  442. supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,
  443. supportsBc123Compression: supportsBc123CompressionFormat,
  444. supportsBc45Compression: supportsBc45CompressionFormat,
  445. supportsBc67Compression: supportsBc67CompressionFormat,
  446. supportsEtc2Compression: supportsEtc2CompressionFormat,
  447. supports3DTextureCompression: true,
  448. supportsBgraFormat: true,
  449. supportsR4G4Format: false,
  450. supportsR4G4B4A4Format: supportsR4G4B4A4Format,
  451. supportsSnormBufferTextureFormat: true,
  452. supports5BitComponentFormat: supports5BitComponentFormat,
  453. supportsBlendEquationAdvanced: Capabilities.SupportsBlendEquationAdvanced,
  454. supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
  455. supportsFragmentShaderOrderingIntel: false,
  456. supportsGeometryShader: Capabilities.SupportsGeometryShader,
  457. supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
  458. supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
  459. supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,
  460. supportsMismatchingViewFormat: true,
  461. supportsCubemapView: !IsAmdGcn,
  462. supportsNonConstantTextureOffset: false,
  463. supportsShaderBallot: false,
  464. supportsTextureShadowLod: false,
  465. supportsViewportIndexVertexTessellation: featuresVk12.ShaderOutputViewportIndex,
  466. supportsViewportMask: Capabilities.SupportsViewportArray2,
  467. supportsViewportSwizzle: false,
  468. supportsIndirectParameters: true,
  469. maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
  470. maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
  471. maximumTexturesPerStage: Constants.MaxTexturesPerStage,
  472. maximumImagesPerStage: Constants.MaxImagesPerStage,
  473. maximumComputeSharedMemorySize: (int)limits.MaxComputeSharedMemorySize,
  474. maximumSupportedAnisotropy: (int)limits.MaxSamplerAnisotropy,
  475. storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment,
  476. gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0);
  477. }
  478. public HardwareInfo GetHardwareInfo()
  479. {
  480. return new HardwareInfo(GpuVendor, GpuRenderer);
  481. }
  482. public static DeviceInfo[] GetPhysicalDevices()
  483. {
  484. try
  485. {
  486. return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
  487. }
  488. catch (Exception)
  489. {
  490. // If we got an exception here, Vulkan is most likely not supported.
  491. return Array.Empty<DeviceInfo>();
  492. }
  493. }
  494. private static string ParseStandardVulkanVersion(uint version)
  495. {
  496. return $"{version >> 22}.{(version >> 12) & 0x3FF}.{version & 0xFFF}";
  497. }
  498. private static string ParseDriverVersion(ref PhysicalDeviceProperties properties)
  499. {
  500. uint driverVersionRaw = properties.DriverVersion;
  501. // NVIDIA differ from the standard here and uses a different format.
  502. if (properties.VendorID == 0x10DE)
  503. {
  504. return $"{(driverVersionRaw >> 22) & 0x3FF}.{(driverVersionRaw >> 14) & 0xFF}.{(driverVersionRaw >> 6) & 0xFF}.{driverVersionRaw & 0x3F}";
  505. }
  506. else
  507. {
  508. return ParseStandardVulkanVersion(driverVersionRaw);
  509. }
  510. }
  511. private unsafe void PrintGpuInformation()
  512. {
  513. var properties = _physicalDevice.PhysicalDeviceProperties;
  514. string vendorName = VendorUtils.GetNameFromId(properties.VendorID);
  515. Vendor = VendorUtils.FromId(properties.VendorID);
  516. IsAmdWindows = Vendor == Vendor.Amd && OperatingSystem.IsWindows();
  517. IsIntelWindows = Vendor == Vendor.Intel && OperatingSystem.IsWindows();
  518. IsTBDR = IsMoltenVk ||
  519. Vendor == Vendor.Qualcomm ||
  520. Vendor == Vendor.ARM ||
  521. Vendor == Vendor.Broadcom ||
  522. Vendor == Vendor.ImgTec;
  523. GpuVendor = vendorName;
  524. GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
  525. GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
  526. IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
  527. Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
  528. }
  529. public GAL.PrimitiveTopology TopologyRemap(GAL.PrimitiveTopology topology)
  530. {
  531. return topology switch
  532. {
  533. GAL.PrimitiveTopology.Quads => GAL.PrimitiveTopology.Triangles,
  534. GAL.PrimitiveTopology.QuadStrip => GAL.PrimitiveTopology.TriangleStrip,
  535. GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans) ? GAL.PrimitiveTopology.Triangles : topology,
  536. _ => topology
  537. };
  538. }
  539. public bool TopologyUnsupported(GAL.PrimitiveTopology topology)
  540. {
  541. return topology switch
  542. {
  543. GAL.PrimitiveTopology.Quads => true,
  544. GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
  545. _ => false
  546. };
  547. }
  548. public void Initialize(GraphicsDebugLevel logLevel)
  549. {
  550. SetupContext(logLevel);
  551. PrintGpuInformation();
  552. }
  553. internal bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
  554. {
  555. if (Capabilities.VertexBufferAlignment > 1)
  556. {
  557. alignment = (int)Capabilities.VertexBufferAlignment;
  558. return true;
  559. }
  560. else if (Vendor != Vendor.Nvidia)
  561. {
  562. // Vulkan requires that vertex attributes are globally aligned by their component size,
  563. // so buffer strides that don't divide by the largest scalar element are invalid.
  564. // Guest applications do this, NVIDIA GPUs are OK with it, others are not.
  565. alignment = attrScalarAlignment;
  566. return true;
  567. }
  568. alignment = 1;
  569. return false;
  570. }
  571. public void PreFrame()
  572. {
  573. SyncManager.Cleanup();
  574. }
  575. public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
  576. {
  577. return _counters.QueueReport(type, resultHandler, hostReserved);
  578. }
  579. public void ResetCounter(CounterType type)
  580. {
  581. _counters.QueueReset(type);
  582. }
  583. public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
  584. {
  585. BufferManager.SetData(buffer, offset, data, _pipeline.CurrentCommandBuffer, _pipeline.EndRenderPass);
  586. }
  587. public void UpdateCounters()
  588. {
  589. _counters.Update();
  590. }
  591. public void ResetCounterPool()
  592. {
  593. _counters.ResetCounterPool();
  594. }
  595. public void ResetFutureCounters(CommandBuffer cmd, int count)
  596. {
  597. _counters?.ResetFutureCounters(cmd, count);
  598. }
  599. public void BackgroundContextAction(Action action, bool alwaysBackground = false)
  600. {
  601. action();
  602. }
  603. public void CreateSync(ulong id, bool strict)
  604. {
  605. SyncManager.Create(id, strict);
  606. }
  607. public IProgram LoadProgramBinary(byte[] programBinary, bool isFragment, ShaderInfo info)
  608. {
  609. throw new NotImplementedException();
  610. }
  611. public void WaitSync(ulong id)
  612. {
  613. SyncManager.Wait(id);
  614. }
  615. public ulong GetCurrentSync()
  616. {
  617. return SyncManager.GetCurrent();
  618. }
  619. public void SetInterruptAction(Action<Action> interruptAction)
  620. {
  621. InterruptAction = interruptAction;
  622. }
  623. public void Screenshot()
  624. {
  625. _window.ScreenCaptureRequested = true;
  626. }
  627. public void OnScreenCaptured(ScreenCaptureImageInfo bitmap)
  628. {
  629. ScreenCaptured?.Invoke(this, bitmap);
  630. }
  631. public unsafe void Dispose()
  632. {
  633. if (!_initialized)
  634. {
  635. return;
  636. }
  637. CommandBufferPool.Dispose();
  638. BackgroundResources.Dispose();
  639. _counters.Dispose();
  640. _window.Dispose();
  641. HelperShader.Dispose();
  642. _pipeline.Dispose();
  643. BufferManager.Dispose();
  644. DescriptorSetManager.Dispose();
  645. PipelineLayoutCache.Dispose();
  646. MemoryAllocator.Dispose();
  647. foreach (var shader in Shaders)
  648. {
  649. shader.Dispose();
  650. }
  651. foreach (var texture in Textures)
  652. {
  653. texture.Release();
  654. }
  655. foreach (var sampler in Samplers)
  656. {
  657. sampler.Dispose();
  658. }
  659. SurfaceApi.DestroySurface(_instance.Instance, _surface, null);
  660. Api.DestroyDevice(_device, null);
  661. _debugMessenger.Dispose();
  662. // Last step destroy the instance
  663. _instance.Dispose();
  664. }
  665. }
  666. }