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- using Ryujinx.Common.Utilities;
- using System.Text.Json.Serialization;
- namespace Ryujinx.Common.Configuration.Hid
- {
- // This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
- [JsonConverter(typeof(TypedStringEnumConverter<PlayerIndex>))]
- public enum PlayerIndex : int
- {
- Player1 = 0,
- Player2 = 1,
- Player3 = 2,
- Player4 = 3,
- Player5 = 4,
- Player6 = 5,
- Player7 = 6,
- Player8 = 7,
- Handheld = 8,
- Unknown = 9,
- Auto = 10 // Shouldn't be used directly
- }
- }
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