StateUpdater.cs 24 KB

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  1. using Ryujinx.Audio.Renderer.Common;
  2. using Ryujinx.Audio.Renderer.Parameter;
  3. using Ryujinx.Audio.Renderer.Parameter.Performance;
  4. using Ryujinx.Audio.Renderer.Server.Effect;
  5. using Ryujinx.Audio.Renderer.Server.MemoryPool;
  6. using Ryujinx.Audio.Renderer.Server.Mix;
  7. using Ryujinx.Audio.Renderer.Server.Performance;
  8. using Ryujinx.Audio.Renderer.Server.Sink;
  9. using Ryujinx.Audio.Renderer.Server.Splitter;
  10. using Ryujinx.Audio.Renderer.Server.Voice;
  11. using Ryujinx.Audio.Renderer.Utils;
  12. using Ryujinx.Common.Logging;
  13. using System;
  14. using System.Buffers;
  15. using System.Diagnostics;
  16. using System.Runtime.CompilerServices;
  17. using System.Runtime.InteropServices;
  18. using static Ryujinx.Audio.Renderer.Common.BehaviourParameter;
  19. namespace Ryujinx.Audio.Renderer.Server
  20. {
  21. public class StateUpdater
  22. {
  23. private readonly ReadOnlyMemory<byte> _inputOrigin;
  24. private ReadOnlyMemory<byte> _outputOrigin;
  25. private ReadOnlyMemory<byte> _input;
  26. private Memory<byte> _output;
  27. private uint _processHandle;
  28. private BehaviourContext _behaviourContext;
  29. private UpdateDataHeader _inputHeader;
  30. private Memory<UpdateDataHeader> _outputHeader;
  31. private ref UpdateDataHeader OutputHeader => ref _outputHeader.Span[0];
  32. public StateUpdater(ReadOnlyMemory<byte> input, Memory<byte> output, uint processHandle, BehaviourContext behaviourContext)
  33. {
  34. _input = input;
  35. _inputOrigin = _input;
  36. _output = output;
  37. _outputOrigin = _output;
  38. _processHandle = processHandle;
  39. _behaviourContext = behaviourContext;
  40. _inputHeader = SpanIOHelper.Read<UpdateDataHeader>(ref _input);
  41. _outputHeader = SpanMemoryManager<UpdateDataHeader>.Cast(_output.Slice(0, Unsafe.SizeOf<UpdateDataHeader>()));
  42. OutputHeader.Initialize(_behaviourContext.UserRevision);
  43. _output = _output.Slice(Unsafe.SizeOf<UpdateDataHeader>());
  44. }
  45. public ResultCode UpdateBehaviourContext()
  46. {
  47. BehaviourParameter parameter = SpanIOHelper.Read<BehaviourParameter>(ref _input);
  48. if (!BehaviourContext.CheckValidRevision(parameter.UserRevision) || parameter.UserRevision != _behaviourContext.UserRevision)
  49. {
  50. return ResultCode.InvalidUpdateInfo;
  51. }
  52. _behaviourContext.ClearError();
  53. _behaviourContext.UpdateFlags(parameter.Flags);
  54. if (_inputHeader.BehaviourSize != Unsafe.SizeOf<BehaviourParameter>())
  55. {
  56. return ResultCode.InvalidUpdateInfo;
  57. }
  58. return ResultCode.Success;
  59. }
  60. public ResultCode UpdateMemoryPools(Span<MemoryPoolState> memoryPools)
  61. {
  62. PoolMapper mapper = new PoolMapper(_processHandle, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  63. if (memoryPools.Length * Unsafe.SizeOf<MemoryPoolInParameter>() != _inputHeader.MemoryPoolsSize)
  64. {
  65. return ResultCode.InvalidUpdateInfo;
  66. }
  67. foreach (ref MemoryPoolState memoryPool in memoryPools)
  68. {
  69. MemoryPoolInParameter parameter = SpanIOHelper.Read<MemoryPoolInParameter>(ref _input);
  70. ref MemoryPoolOutStatus outStatus = ref SpanIOHelper.GetWriteRef<MemoryPoolOutStatus>(ref _output)[0];
  71. PoolMapper.UpdateResult updateResult = mapper.Update(ref memoryPool, ref parameter, ref outStatus);
  72. if (updateResult != PoolMapper.UpdateResult.Success &&
  73. updateResult != PoolMapper.UpdateResult.MapError &&
  74. updateResult != PoolMapper.UpdateResult.UnmapError)
  75. {
  76. if (updateResult != PoolMapper.UpdateResult.InvalidParameter)
  77. {
  78. throw new InvalidOperationException($"{updateResult}");
  79. }
  80. return ResultCode.InvalidUpdateInfo;
  81. }
  82. }
  83. OutputHeader.MemoryPoolsSize = (uint)(Unsafe.SizeOf<MemoryPoolOutStatus>() * memoryPools.Length);
  84. OutputHeader.TotalSize += OutputHeader.MemoryPoolsSize;
  85. return ResultCode.Success;
  86. }
  87. public ResultCode UpdateVoiceChannelResources(VoiceContext context)
  88. {
  89. if (context.GetCount() * Unsafe.SizeOf<VoiceChannelResourceInParameter>() != _inputHeader.VoiceResourcesSize)
  90. {
  91. return ResultCode.InvalidUpdateInfo;
  92. }
  93. for (int i = 0; i < context.GetCount(); i++)
  94. {
  95. VoiceChannelResourceInParameter parameter = SpanIOHelper.Read<VoiceChannelResourceInParameter>(ref _input);
  96. ref VoiceChannelResource resource = ref context.GetChannelResource(i);
  97. resource.Id = parameter.Id;
  98. parameter.Mix.AsSpan().CopyTo(resource.Mix.AsSpan());
  99. resource.IsUsed = parameter.IsUsed;
  100. }
  101. return ResultCode.Success;
  102. }
  103. public ResultCode UpdateVoices(VoiceContext context, Memory<MemoryPoolState> memoryPools)
  104. {
  105. if (context.GetCount() * Unsafe.SizeOf<VoiceInParameter>() != _inputHeader.VoicesSize)
  106. {
  107. return ResultCode.InvalidUpdateInfo;
  108. }
  109. int initialOutputSize = _output.Length;
  110. ReadOnlySpan<VoiceInParameter> parameters = MemoryMarshal.Cast<byte, VoiceInParameter>(_input.Slice(0, (int)_inputHeader.VoicesSize).Span);
  111. _input = _input.Slice((int)_inputHeader.VoicesSize);
  112. PoolMapper mapper = new PoolMapper(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  113. // First make everything not in use.
  114. for (int i = 0; i < context.GetCount(); i++)
  115. {
  116. ref VoiceState state = ref context.GetState(i);
  117. state.InUse = false;
  118. }
  119. Memory<VoiceUpdateState>[] voiceUpdateStatesArray = ArrayPool<Memory<VoiceUpdateState>>.Shared.Rent(Constants.VoiceChannelCountMax);
  120. Span<Memory<VoiceUpdateState>> voiceUpdateStates = voiceUpdateStatesArray.AsSpan(0, Constants.VoiceChannelCountMax);
  121. // Start processing
  122. for (int i = 0; i < context.GetCount(); i++)
  123. {
  124. VoiceInParameter parameter = parameters[i];
  125. voiceUpdateStates.Fill(Memory<VoiceUpdateState>.Empty);
  126. ref VoiceOutStatus outStatus = ref SpanIOHelper.GetWriteRef<VoiceOutStatus>(ref _output)[0];
  127. if (parameter.InUse)
  128. {
  129. ref VoiceState currentVoiceState = ref context.GetState(i);
  130. for (int channelResourceIndex = 0; channelResourceIndex < parameter.ChannelCount; channelResourceIndex++)
  131. {
  132. int channelId = parameter.ChannelResourceIds[channelResourceIndex];
  133. Debug.Assert(channelId >= 0 && channelId < context.GetCount());
  134. voiceUpdateStates[channelResourceIndex] = context.GetUpdateStateForCpu(channelId);
  135. }
  136. if (parameter.IsNew)
  137. {
  138. currentVoiceState.Initialize();
  139. }
  140. currentVoiceState.UpdateParameters(out ErrorInfo updateParameterError, ref parameter, ref mapper, ref _behaviourContext);
  141. if (updateParameterError.ErrorCode != ResultCode.Success)
  142. {
  143. _behaviourContext.AppendError(ref updateParameterError);
  144. }
  145. currentVoiceState.UpdateWaveBuffers(out ErrorInfo[] waveBufferUpdateErrorInfos, ref parameter, voiceUpdateStates, ref mapper, ref _behaviourContext);
  146. foreach (ref ErrorInfo errorInfo in waveBufferUpdateErrorInfos.AsSpan())
  147. {
  148. if (errorInfo.ErrorCode != ResultCode.Success)
  149. {
  150. _behaviourContext.AppendError(ref errorInfo);
  151. }
  152. }
  153. currentVoiceState.WriteOutStatus(ref outStatus, ref parameter, voiceUpdateStates);
  154. }
  155. }
  156. ArrayPool<Memory<VoiceUpdateState>>.Shared.Return(voiceUpdateStatesArray);
  157. int currentOutputSize = _output.Length;
  158. OutputHeader.VoicesSize = (uint)(Unsafe.SizeOf<VoiceOutStatus>() * context.GetCount());
  159. OutputHeader.TotalSize += OutputHeader.VoicesSize;
  160. Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.VoicesSize);
  161. return ResultCode.Success;
  162. }
  163. private static void ResetEffect<T>(ref BaseEffect effect, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
  164. {
  165. effect.ForceUnmapBuffers(mapper);
  166. switch (parameter.Type)
  167. {
  168. case EffectType.Invalid:
  169. effect = new BaseEffect();
  170. break;
  171. case EffectType.BufferMix:
  172. effect = new BufferMixEffect();
  173. break;
  174. case EffectType.AuxiliaryBuffer:
  175. effect = new AuxiliaryBufferEffect();
  176. break;
  177. case EffectType.Delay:
  178. effect = new DelayEffect();
  179. break;
  180. case EffectType.Reverb:
  181. effect = new ReverbEffect();
  182. break;
  183. case EffectType.Reverb3d:
  184. effect = new Reverb3dEffect();
  185. break;
  186. case EffectType.BiquadFilter:
  187. effect = new BiquadFilterEffect();
  188. break;
  189. case EffectType.Limiter:
  190. effect = new LimiterEffect();
  191. break;
  192. case EffectType.CaptureBuffer:
  193. effect = new CaptureBufferEffect();
  194. break;
  195. case EffectType.Compressor:
  196. effect = new CompressorEffect();
  197. break;
  198. default:
  199. throw new NotImplementedException($"EffectType {parameter.Type} not implemented!");
  200. }
  201. }
  202. public ResultCode UpdateEffects(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools)
  203. {
  204. if (_behaviourContext.IsEffectInfoVersion2Supported())
  205. {
  206. return UpdateEffectsVersion2(context, isAudioRendererActive, memoryPools);
  207. }
  208. else
  209. {
  210. return UpdateEffectsVersion1(context, isAudioRendererActive, memoryPools);
  211. }
  212. }
  213. public ResultCode UpdateEffectsVersion2(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools)
  214. {
  215. if (context.GetCount() * Unsafe.SizeOf<EffectInParameterVersion2>() != _inputHeader.EffectsSize)
  216. {
  217. return ResultCode.InvalidUpdateInfo;
  218. }
  219. int initialOutputSize = _output.Length;
  220. ReadOnlySpan<EffectInParameterVersion2> parameters = MemoryMarshal.Cast<byte, EffectInParameterVersion2>(_input.Slice(0, (int)_inputHeader.EffectsSize).Span);
  221. _input = _input.Slice((int)_inputHeader.EffectsSize);
  222. PoolMapper mapper = new PoolMapper(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  223. for (int i = 0; i < context.GetCount(); i++)
  224. {
  225. EffectInParameterVersion2 parameter = parameters[i];
  226. ref EffectOutStatusVersion2 outStatus = ref SpanIOHelper.GetWriteRef<EffectOutStatusVersion2>(ref _output)[0];
  227. ref BaseEffect effect = ref context.GetEffect(i);
  228. if (!effect.IsTypeValid(ref parameter))
  229. {
  230. ResetEffect(ref effect, ref parameter, mapper);
  231. }
  232. effect.Update(out ErrorInfo updateErrorInfo, ref parameter, mapper);
  233. if (updateErrorInfo.ErrorCode != ResultCode.Success)
  234. {
  235. _behaviourContext.AppendError(ref updateErrorInfo);
  236. }
  237. effect.StoreStatus(ref outStatus, isAudioRendererActive);
  238. if (parameter.IsNew)
  239. {
  240. effect.InitializeResultState(ref context.GetDspState(i));
  241. effect.InitializeResultState(ref context.GetState(i));
  242. }
  243. effect.UpdateResultState(ref outStatus.ResultState, ref context.GetState(i));
  244. }
  245. int currentOutputSize = _output.Length;
  246. OutputHeader.EffectsSize = (uint)(Unsafe.SizeOf<EffectOutStatusVersion2>() * context.GetCount());
  247. OutputHeader.TotalSize += OutputHeader.EffectsSize;
  248. Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.EffectsSize);
  249. return ResultCode.Success;
  250. }
  251. public ResultCode UpdateEffectsVersion1(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools)
  252. {
  253. if (context.GetCount() * Unsafe.SizeOf<EffectInParameterVersion1>() != _inputHeader.EffectsSize)
  254. {
  255. return ResultCode.InvalidUpdateInfo;
  256. }
  257. int initialOutputSize = _output.Length;
  258. ReadOnlySpan<EffectInParameterVersion1> parameters = MemoryMarshal.Cast<byte, EffectInParameterVersion1>(_input.Slice(0, (int)_inputHeader.EffectsSize).Span);
  259. _input = _input.Slice((int)_inputHeader.EffectsSize);
  260. PoolMapper mapper = new PoolMapper(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  261. for (int i = 0; i < context.GetCount(); i++)
  262. {
  263. EffectInParameterVersion1 parameter = parameters[i];
  264. ref EffectOutStatusVersion1 outStatus = ref SpanIOHelper.GetWriteRef<EffectOutStatusVersion1>(ref _output)[0];
  265. ref BaseEffect effect = ref context.GetEffect(i);
  266. if (!effect.IsTypeValid(ref parameter))
  267. {
  268. ResetEffect(ref effect, ref parameter, mapper);
  269. }
  270. effect.Update(out ErrorInfo updateErrorInfo, ref parameter, mapper);
  271. if (updateErrorInfo.ErrorCode != ResultCode.Success)
  272. {
  273. _behaviourContext.AppendError(ref updateErrorInfo);
  274. }
  275. effect.StoreStatus(ref outStatus, isAudioRendererActive);
  276. }
  277. int currentOutputSize = _output.Length;
  278. OutputHeader.EffectsSize = (uint)(Unsafe.SizeOf<EffectOutStatusVersion1>() * context.GetCount());
  279. OutputHeader.TotalSize += OutputHeader.EffectsSize;
  280. Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.EffectsSize);
  281. return ResultCode.Success;
  282. }
  283. public ResultCode UpdateSplitter(SplitterContext context)
  284. {
  285. if (context.Update(_input.Span, out int consumedSize))
  286. {
  287. _input = _input.Slice(consumedSize);
  288. return ResultCode.Success;
  289. }
  290. else
  291. {
  292. return ResultCode.InvalidUpdateInfo;
  293. }
  294. }
  295. private bool CheckMixParametersValidity(MixContext mixContext, uint mixBufferCount, uint inputMixCount, ReadOnlySpan<MixParameter> parameters)
  296. {
  297. uint maxMixStateCount = mixContext.GetCount();
  298. uint totalRequiredMixBufferCount = 0;
  299. for (int i = 0; i < inputMixCount; i++)
  300. {
  301. if (parameters[i].IsUsed)
  302. {
  303. if (parameters[i].DestinationMixId != Constants.UnusedMixId &&
  304. parameters[i].DestinationMixId > maxMixStateCount &&
  305. parameters[i].MixId != Constants.FinalMixId)
  306. {
  307. return true;
  308. }
  309. totalRequiredMixBufferCount += parameters[i].BufferCount;
  310. }
  311. }
  312. return totalRequiredMixBufferCount > mixBufferCount;
  313. }
  314. public ResultCode UpdateMixes(MixContext mixContext, uint mixBufferCount, EffectContext effectContext, SplitterContext splitterContext)
  315. {
  316. uint mixCount;
  317. uint inputMixSize;
  318. uint inputSize = 0;
  319. if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported())
  320. {
  321. MixInParameterDirtyOnlyUpdate parameter = MemoryMarshal.Cast<byte, MixInParameterDirtyOnlyUpdate>(_input.Span)[0];
  322. mixCount = parameter.MixCount;
  323. inputSize += (uint)Unsafe.SizeOf<MixInParameterDirtyOnlyUpdate>();
  324. }
  325. else
  326. {
  327. mixCount = mixContext.GetCount();
  328. }
  329. inputMixSize = mixCount * (uint)Unsafe.SizeOf<MixParameter>();
  330. inputSize += inputMixSize;
  331. if (inputSize != _inputHeader.MixesSize)
  332. {
  333. return ResultCode.InvalidUpdateInfo;
  334. }
  335. if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported())
  336. {
  337. _input = _input.Slice(Unsafe.SizeOf<MixInParameterDirtyOnlyUpdate>());
  338. }
  339. ReadOnlySpan<MixParameter> parameters = MemoryMarshal.Cast<byte, MixParameter>(_input.Span.Slice(0, (int)inputMixSize));
  340. _input = _input.Slice((int)inputMixSize);
  341. if (CheckMixParametersValidity(mixContext, mixBufferCount, mixCount, parameters))
  342. {
  343. return ResultCode.InvalidUpdateInfo;
  344. }
  345. bool isMixContextDirty = false;
  346. for (int i = 0; i < parameters.Length; i++)
  347. {
  348. MixParameter parameter = parameters[i];
  349. int mixId = i;
  350. if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported())
  351. {
  352. mixId = parameter.MixId;
  353. }
  354. ref MixState mix = ref mixContext.GetState(mixId);
  355. if (parameter.IsUsed != mix.IsUsed)
  356. {
  357. mix.IsUsed = parameter.IsUsed;
  358. if (parameter.IsUsed)
  359. {
  360. mix.ClearEffectProcessingOrder();
  361. }
  362. isMixContextDirty = true;
  363. }
  364. if (mix.IsUsed)
  365. {
  366. isMixContextDirty |= mix.Update(mixContext.EdgeMatrix, ref parameter, effectContext, splitterContext, _behaviourContext);
  367. }
  368. }
  369. if (isMixContextDirty)
  370. {
  371. if (_behaviourContext.IsSplitterSupported() && splitterContext.UsingSplitter())
  372. {
  373. if (!mixContext.Sort(splitterContext))
  374. {
  375. return ResultCode.InvalidMixSorting;
  376. }
  377. }
  378. else
  379. {
  380. mixContext.Sort();
  381. }
  382. }
  383. return ResultCode.Success;
  384. }
  385. private static void ResetSink(ref BaseSink sink, ref SinkInParameter parameter)
  386. {
  387. sink.CleanUp();
  388. switch (parameter.Type)
  389. {
  390. case SinkType.Invalid:
  391. sink = new BaseSink();
  392. break;
  393. case SinkType.CircularBuffer:
  394. sink = new CircularBufferSink();
  395. break;
  396. case SinkType.Device:
  397. sink = new DeviceSink();
  398. break;
  399. default:
  400. throw new NotImplementedException($"SinkType {parameter.Type} not implemented!");
  401. }
  402. }
  403. public ResultCode UpdateSinks(SinkContext context, Memory<MemoryPoolState> memoryPools)
  404. {
  405. PoolMapper mapper = new PoolMapper(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  406. if (context.GetCount() * Unsafe.SizeOf<SinkInParameter>() != _inputHeader.SinksSize)
  407. {
  408. return ResultCode.InvalidUpdateInfo;
  409. }
  410. int initialOutputSize = _output.Length;
  411. ReadOnlySpan<SinkInParameter> parameters = MemoryMarshal.Cast<byte, SinkInParameter>(_input.Slice(0, (int)_inputHeader.SinksSize).Span);
  412. _input = _input.Slice((int)_inputHeader.SinksSize);
  413. for (int i = 0; i < context.GetCount(); i++)
  414. {
  415. SinkInParameter parameter = parameters[i];
  416. ref SinkOutStatus outStatus = ref SpanIOHelper.GetWriteRef<SinkOutStatus>(ref _output)[0];
  417. ref BaseSink sink = ref context.GetSink(i);
  418. if (!sink.IsTypeValid(ref parameter))
  419. {
  420. ResetSink(ref sink, ref parameter);
  421. }
  422. sink.Update(out ErrorInfo updateErrorInfo, ref parameter, ref outStatus, mapper);
  423. if (updateErrorInfo.ErrorCode != ResultCode.Success)
  424. {
  425. _behaviourContext.AppendError(ref updateErrorInfo);
  426. }
  427. }
  428. int currentOutputSize = _output.Length;
  429. OutputHeader.SinksSize = (uint)(Unsafe.SizeOf<SinkOutStatus>() * context.GetCount());
  430. OutputHeader.TotalSize += OutputHeader.SinksSize;
  431. Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.SinksSize);
  432. return ResultCode.Success;
  433. }
  434. public ResultCode UpdatePerformanceBuffer(PerformanceManager manager, Span<byte> performanceOutput)
  435. {
  436. if (Unsafe.SizeOf<PerformanceInParameter>() != _inputHeader.PerformanceBufferSize)
  437. {
  438. return ResultCode.InvalidUpdateInfo;
  439. }
  440. PerformanceInParameter parameter = SpanIOHelper.Read<PerformanceInParameter>(ref _input);
  441. ref PerformanceOutStatus outStatus = ref SpanIOHelper.GetWriteRef<PerformanceOutStatus>(ref _output)[0];
  442. if (manager != null)
  443. {
  444. outStatus.HistorySize = manager.CopyHistories(performanceOutput);
  445. manager.SetTargetNodeId(parameter.TargetNodeId);
  446. }
  447. else
  448. {
  449. outStatus.HistorySize = 0;
  450. }
  451. OutputHeader.PerformanceBufferSize = (uint)Unsafe.SizeOf<PerformanceOutStatus>();
  452. OutputHeader.TotalSize += OutputHeader.PerformanceBufferSize;
  453. return ResultCode.Success;
  454. }
  455. public ResultCode UpdateErrorInfo()
  456. {
  457. ref BehaviourErrorInfoOutStatus outStatus = ref SpanIOHelper.GetWriteRef<BehaviourErrorInfoOutStatus>(ref _output)[0];
  458. _behaviourContext.CopyErrorInfo(outStatus.ErrorInfos.AsSpan(), out outStatus.ErrorInfosCount);
  459. OutputHeader.BehaviourSize = (uint)Unsafe.SizeOf<BehaviourErrorInfoOutStatus>();
  460. OutputHeader.TotalSize += OutputHeader.BehaviourSize;
  461. return ResultCode.Success;
  462. }
  463. public ResultCode UpdateRendererInfo(ulong elapsedFrameCount)
  464. {
  465. ref RendererInfoOutStatus outStatus = ref SpanIOHelper.GetWriteRef<RendererInfoOutStatus>(ref _output)[0];
  466. outStatus.ElapsedFrameCount = elapsedFrameCount;
  467. OutputHeader.RenderInfoSize = (uint)Unsafe.SizeOf<RendererInfoOutStatus>();
  468. OutputHeader.TotalSize += OutputHeader.RenderInfoSize;
  469. return ResultCode.Success;
  470. }
  471. public ResultCode CheckConsumedSize()
  472. {
  473. int consumedInputSize = _inputOrigin.Length - _input.Length;
  474. int consumedOutputSize = _outputOrigin.Length - _output.Length;
  475. if (consumedInputSize != _inputHeader.TotalSize)
  476. {
  477. Logger.Error?.Print(LogClass.AudioRenderer, $"Consumed input size mismatch (got {consumedInputSize} expected {_inputHeader.TotalSize})");
  478. return ResultCode.InvalidUpdateInfo;
  479. }
  480. if (consumedOutputSize != OutputHeader.TotalSize)
  481. {
  482. Logger.Error?.Print(LogClass.AudioRenderer, $"Consumed output size mismatch (got {consumedOutputSize} expected {OutputHeader.TotalSize})");
  483. return ResultCode.InvalidUpdateInfo;
  484. }
  485. return ResultCode.Success;
  486. }
  487. }
  488. }