RendererInfoOutStatus.cs 553 B

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  1. using System.Runtime.InteropServices;
  2. namespace Ryujinx.Audio.Renderer.Parameter
  3. {
  4. /// <summary>
  5. /// Renderer output information on REV5 and later.
  6. /// </summary>
  7. [StructLayout(LayoutKind.Sequential, Pack = 1)]
  8. public struct RendererInfoOutStatus
  9. {
  10. /// <summary>
  11. /// The count of updates sent to the <see cref="Dsp.AudioProcessor"/>.
  12. /// </summary>
  13. public ulong ElapsedFrameCount;
  14. /// <summary>
  15. /// Reserved/Unused.
  16. /// </summary>
  17. private ulong _reserved;
  18. }
  19. }