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- using System.Runtime.InteropServices;
- namespace Ryujinx.Audio.Renderer.Parameter
- {
- /// <summary>
- /// Input information header for mix updates on REV7 and later
- /// </summary>
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct MixInParameterDirtyOnlyUpdate
- {
- /// <summary>
- /// Magic of the header
- /// </summary>
- /// <remarks>Never checked on hardware.</remarks>
- public uint Magic;
- /// <summary>
- /// The count of <see cref="MixParameter"/> following this header.
- /// </summary>
- public uint MixCount;
- /// <summary>
- /// Reserved/unused.
- /// </summary>
- private unsafe fixed byte _reserved[24];
- }
- }
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