Andrey Sukharev 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
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BitfieldExtensions.cs a7109c767b Rewrite shader decoding stage (#2698) 4 anni fa
Block.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
DecodedFunction.cs 99445dd0a6 Add support for fragment shader interlock (#2768) 4 anni fa
DecodedProgram.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
Decoder.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
FunctionType.cs 99445dd0a6 Add support for fragment shader interlock (#2768) 4 anni fa
InstDecoders.cs e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 4 anni fa
InstName.cs a7109c767b Rewrite shader decoding stage (#2698) 4 anni fa
InstOp.cs a7109c767b Rewrite shader decoding stage (#2698) 4 anni fa
InstProps.cs 99445dd0a6 Add support for fragment shader interlock (#2768) 4 anni fa
InstTable.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
Register.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
RegisterConsts.cs 1876b346fe Initial work 6 anni fa
RegisterType.cs 1876b346fe Initial work 6 anni fa