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- using Ryujinx.Common.Memory;
- using System;
- namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
- {
- struct AVFrame
- {
- #pragma warning disable CS0649
- public Array8<IntPtr> Data;
- public Array8<int> LineSize;
- public IntPtr ExtendedData;
- public int Width;
- public int Height;
- public int NumSamples;
- public int Format;
- public int KeyFrame;
- public int PictureType;
- public AVRational SampleAspectRatio;
- public long Pts;
- public long PktDts;
- public AVRational TimeBase;
- public int CodedPictureNumber;
- public int DisplayPictureNumber;
- public int Quality;
- public IntPtr Opaque;
- public int RepeatPicture;
- public int InterlacedFrame;
- public int TopFieldFirst;
- public int PaletteHasChanged;
- public long ReorderedOpaque;
- public int SampleRate;
- public ulong ChannelLayout;
- #pragma warning restore CS0649
- // NOTE: There is more after, but the layout kind of changed a bit and we don't need more than this. This is safe as we only manipulate this behind a reference.
- }
- }
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