StatusUpdatedEventArgs.cs 706 B

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  1. using System;
  2. namespace Ryujinx.Headless.SDL2
  3. {
  4. class StatusUpdatedEventArgs : EventArgs
  5. {
  6. public bool VSyncEnabled;
  7. public string DockedMode;
  8. public string AspectRatio;
  9. public string GameStatus;
  10. public string FifoStatus;
  11. public string GpuName;
  12. public StatusUpdatedEventArgs(bool vSyncEnabled, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
  13. {
  14. VSyncEnabled = vSyncEnabled;
  15. DockedMode = dockedMode;
  16. AspectRatio = aspectRatio;
  17. GameStatus = gameStatus;
  18. FifoStatus = fifoStatus;
  19. GpuName = gpuName;
  20. }
  21. }
  22. }