AudioOutManagerServer.cs 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162
  1. using Ryujinx.Audio.Common;
  2. using Ryujinx.Common;
  3. using Ryujinx.Common.Logging;
  4. using Ryujinx.Cpu;
  5. using Ryujinx.HLE.HOS.Services.Audio.AudioOut;
  6. using System.Text;
  7. namespace Ryujinx.HLE.HOS.Services.Audio
  8. {
  9. [Service("audout:u")]
  10. class AudioOutManagerServer : IpcService
  11. {
  12. private const int AudioOutNameSize = 0x100;
  13. private IAudioOutManager _impl;
  14. public AudioOutManagerServer(ServiceCtx context) : this(context, new AudioOutManager(context.Device.System.AudioOutputManager)) { }
  15. public AudioOutManagerServer(ServiceCtx context, IAudioOutManager impl) : base(context.Device.System.AudOutServer)
  16. {
  17. _impl = impl;
  18. }
  19. [CommandHipc(0)]
  20. // ListAudioOuts() -> (u32, buffer<bytes, 6>)
  21. public ResultCode ListAudioOuts(ServiceCtx context)
  22. {
  23. string[] deviceNames = _impl.ListAudioOuts();
  24. ulong position = context.Request.ReceiveBuff[0].Position;
  25. ulong size = context.Request.ReceiveBuff[0].Size;
  26. ulong basePosition = position;
  27. int count = 0;
  28. foreach (string name in deviceNames)
  29. {
  30. byte[] buffer = Encoding.ASCII.GetBytes(name);
  31. if ((position - basePosition) + (ulong)buffer.Length > size)
  32. {
  33. Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
  34. break;
  35. }
  36. context.Memory.Write(position, buffer);
  37. MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioOutNameSize - buffer.Length);
  38. position += AudioOutNameSize;
  39. count++;
  40. }
  41. context.ResponseData.Write(count);
  42. return ResultCode.Success;
  43. }
  44. [CommandHipc(1)]
  45. // OpenAudioOut(AudioOutInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle<copy, process> process_handle, buffer<bytes, 5> name_in)
  46. // -> (AudioOutInputConfiguration output_config, object<nn::audio::detail::IAudioOut>, buffer<bytes, 6> name_out)
  47. public ResultCode OpenAudioOut(ServiceCtx context)
  48. {
  49. AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
  50. ulong appletResourceUserId = context.RequestData.ReadUInt64();
  51. ulong deviceNameInputPosition = context.Request.SendBuff[0].Position;
  52. ulong deviceNameInputSize = context.Request.SendBuff[0].Size;
  53. ulong deviceNameOutputPosition = context.Request.ReceiveBuff[0].Position;
  54. ulong deviceNameOutputSize = context.Request.ReceiveBuff[0].Size;
  55. uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
  56. string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
  57. ResultCode resultCode = _impl.OpenAudioOut(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle, context.Device.Configuration.AudioVolume);
  58. if (resultCode == ResultCode.Success)
  59. {
  60. context.ResponseData.WriteStruct(outputConfiguration);
  61. byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
  62. context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
  63. MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
  64. MakeObject(context, new AudioOutServer(obj));
  65. }
  66. return resultCode;
  67. }
  68. [CommandHipc(2)] // 3.0.0+
  69. // ListAudioOutsAuto() -> (u32, buffer<bytes, 0x22>)
  70. public ResultCode ListAudioOutsAuto(ServiceCtx context)
  71. {
  72. string[] deviceNames = _impl.ListAudioOuts();
  73. (ulong position, ulong size) = context.Request.GetBufferType0x22();
  74. ulong basePosition = position;
  75. int count = 0;
  76. foreach (string name in deviceNames)
  77. {
  78. byte[] buffer = Encoding.ASCII.GetBytes(name);
  79. if ((position - basePosition) + (ulong)buffer.Length > size)
  80. {
  81. Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
  82. break;
  83. }
  84. context.Memory.Write(position, buffer);
  85. MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioOutNameSize - buffer.Length);
  86. position += AudioOutNameSize;
  87. count++;
  88. }
  89. context.ResponseData.Write(count);
  90. return ResultCode.Success;
  91. }
  92. [CommandHipc(3)] // 3.0.0+
  93. // OpenAudioOut(AudioOutInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle<copy, process> process_handle, buffer<bytes, 0x21> name_in)
  94. // -> (AudioOutInputConfiguration output_config, object<nn::audio::detail::IAudioOut>, buffer<bytes, 0x22> name_out)
  95. public ResultCode OpenAudioOutAuto(ServiceCtx context)
  96. {
  97. AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
  98. ulong appletResourceUserId = context.RequestData.ReadUInt64();
  99. (ulong deviceNameInputPosition, ulong deviceNameInputSize) = context.Request.GetBufferType0x21();
  100. (ulong deviceNameOutputPosition, ulong deviceNameOutputSize) = context.Request.GetBufferType0x22();
  101. uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
  102. string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
  103. ResultCode resultCode = _impl.OpenAudioOut(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle, context.Device.Configuration.AudioVolume);
  104. if (resultCode == ResultCode.Success)
  105. {
  106. context.ResponseData.WriteStruct(outputConfiguration);
  107. byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
  108. context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
  109. MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
  110. MakeObject(context, new AudioOutServer(obj));
  111. }
  112. return resultCode;
  113. }
  114. }
  115. }