IHardwareDeviceSession.cs 1.2 KB

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  1. //
  2. // Copyright (c) 2019-2021 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using Ryujinx.Audio.Common;
  18. using System;
  19. namespace Ryujinx.Audio.Integration
  20. {
  21. public interface IHardwareDeviceSession : IDisposable
  22. {
  23. bool RegisterBuffer(AudioBuffer buffer);
  24. void UnregisterBuffer(AudioBuffer buffer);
  25. void QueueBuffer(AudioBuffer buffer);
  26. bool WasBufferFullyConsumed(AudioBuffer buffer);
  27. void SetVolume(float volume);
  28. float GetVolume();
  29. ulong GetPlayedSampleCount();
  30. void Start();
  31. void Stop();
  32. void PrepareToClose();
  33. }
  34. }