IHardwareDeviceDriver.cs 1.7 KB

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  1. //
  2. // Copyright (c) 2019-2021 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using Ryujinx.Audio.Common;
  18. using Ryujinx.Memory;
  19. using System;
  20. using System.Threading;
  21. namespace Ryujinx.Audio.Integration
  22. {
  23. /// <summary>
  24. /// Represent an hardware device driver used in <see cref="Output.AudioOutputSystem"/>.
  25. /// </summary>
  26. public interface IHardwareDeviceDriver : IDisposable
  27. {
  28. public enum Direction
  29. {
  30. Input,
  31. Output
  32. }
  33. IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f);
  34. ManualResetEvent GetUpdateRequiredEvent();
  35. ManualResetEvent GetPauseEvent();
  36. bool SupportsDirection(Direction direction);
  37. bool SupportsSampleRate(uint sampleRate);
  38. bool SupportsSampleFormat(SampleFormat sampleFormat);
  39. bool SupportsChannelCount(uint channelCount);
  40. IHardwareDeviceDriver GetRealDeviceDriver()
  41. {
  42. return this;
  43. }
  44. }
  45. }