Ac_K a1ddaa2736 ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885) 3 lat temu
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Helper 6cb22c9d38 Miria: The Death of OpenTK 3 (#2194) 5 lat temu
Image a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) 3 lat temu
Queries a1ddaa2736 ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885) 3 lat temu
BackgroundContextWorker.cs 2232e4ae87 Vulkan backend (#2518) 3 lat temu
Buffer.cs 2232e4ae87 Vulkan backend (#2518) 3 lat temu
Constants.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 lat temu
Debugger.cs e19193e073 Rename DebugLevel Performance to Slowdowns (#1450) 5 lat temu
DrawTextureEmulation.cs 611bec6e44 Implement DrawTexture functionality (#2747) 4 lat temu
EnumConversion.cs 50d7ecf76d Add alternative "GL" enum values for StencilOp (#3321) 4 lat temu
FormatInfo.cs af8498d679 Add basic error logging to the GPU 6 lat temu
FormatTable.cs 0ec933a615 Vulkan: Add ETC2 texture formats (#3576) 3 lat temu
Framebuffer.cs 66e7fdb871 OpenGL: Fix clears of unbound color targets (#3564) 3 lat temu
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 lat temu
HwCapabilities.cs 2e43d01d36 Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) 3 lat temu
IOpenGLContext.cs 6cb22c9d38 Miria: The Death of OpenTK 3 (#2194) 5 lat temu
OpenGLRenderer.cs 2e43d01d36 Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) 3 lat temu
PersistentBuffers.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 lat temu
Pipeline.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) 3 lat temu
Program.cs 43ebd7a9bb New shader cache implementation (#3194) 4 lat temu
ResourcePool.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 lat temu
Ryujinx.Graphics.OpenGL.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) 3 lat temu
Sync.cs 0d27802902 Only flush commands when creating sync on Intel/AMD (windows) (#2165) 5 lat temu
VertexArray.cs e8f1ca8427 OpenGL: Limit vertex buffer range for non-indexed draws (#3542) 3 lat temu
Window.cs a1ddaa2736 ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885) 3 lat temu