ConfigurationState.cs 37 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826
  1. using Ryujinx.Common;
  2. using Ryujinx.Common.Configuration;
  3. using Ryujinx.Common.Configuration.Hid;
  4. using Ryujinx.Common.Logging;
  5. using Ryujinx.Configuration.Hid;
  6. using Ryujinx.Configuration.System;
  7. using Ryujinx.Configuration.Ui;
  8. using System;
  9. using System.Collections.Generic;
  10. namespace Ryujinx.Configuration
  11. {
  12. public class ConfigurationState
  13. {
  14. /// <summary>
  15. /// UI configuration section
  16. /// </summary>
  17. public class UiSection
  18. {
  19. public class Columns
  20. {
  21. public ReactiveObject<bool> FavColumn { get; private set; }
  22. public ReactiveObject<bool> IconColumn { get; private set; }
  23. public ReactiveObject<bool> AppColumn { get; private set; }
  24. public ReactiveObject<bool> DevColumn { get; private set; }
  25. public ReactiveObject<bool> VersionColumn { get; private set; }
  26. public ReactiveObject<bool> TimePlayedColumn { get; private set; }
  27. public ReactiveObject<bool> LastPlayedColumn { get; private set; }
  28. public ReactiveObject<bool> FileExtColumn { get; private set; }
  29. public ReactiveObject<bool> FileSizeColumn { get; private set; }
  30. public ReactiveObject<bool> PathColumn { get; private set; }
  31. public Columns()
  32. {
  33. FavColumn = new ReactiveObject<bool>();
  34. IconColumn = new ReactiveObject<bool>();
  35. AppColumn = new ReactiveObject<bool>();
  36. DevColumn = new ReactiveObject<bool>();
  37. VersionColumn = new ReactiveObject<bool>();
  38. TimePlayedColumn = new ReactiveObject<bool>();
  39. LastPlayedColumn = new ReactiveObject<bool>();
  40. FileExtColumn = new ReactiveObject<bool>();
  41. FileSizeColumn = new ReactiveObject<bool>();
  42. PathColumn = new ReactiveObject<bool>();
  43. }
  44. }
  45. public class ColumnSortSettings
  46. {
  47. public ReactiveObject<int> SortColumnId { get; private set; }
  48. public ReactiveObject<bool> SortAscending { get; private set; }
  49. public ColumnSortSettings()
  50. {
  51. SortColumnId = new ReactiveObject<int>();
  52. SortAscending = new ReactiveObject<bool>();
  53. }
  54. }
  55. /// <summary>
  56. /// Used to toggle columns in the GUI
  57. /// </summary>
  58. public Columns GuiColumns { get; private set; }
  59. /// <summary>
  60. /// Used to configure column sort settings in the GUI
  61. /// </summary>
  62. public ColumnSortSettings ColumnSort { get; private set; }
  63. /// <summary>
  64. /// A list of directories containing games to be used to load games into the games list
  65. /// </summary>
  66. public ReactiveObject<List<string>> GameDirs { get; private set; }
  67. /// <summary>
  68. /// Enable or disable custom themes in the GUI
  69. /// </summary>
  70. public ReactiveObject<bool> EnableCustomTheme { get; private set; }
  71. /// <summary>
  72. /// Path to custom GUI theme
  73. /// </summary>
  74. public ReactiveObject<string> CustomThemePath { get; private set; }
  75. /// <summary>
  76. /// Start games in fullscreen mode
  77. /// </summary>
  78. public ReactiveObject<bool> StartFullscreen { get; private set; }
  79. public UiSection()
  80. {
  81. GuiColumns = new Columns();
  82. ColumnSort = new ColumnSortSettings();
  83. GameDirs = new ReactiveObject<List<string>>();
  84. EnableCustomTheme = new ReactiveObject<bool>();
  85. CustomThemePath = new ReactiveObject<string>();
  86. StartFullscreen = new ReactiveObject<bool>();
  87. }
  88. }
  89. /// <summary>
  90. /// Logger configuration section
  91. /// </summary>
  92. public class LoggerSection
  93. {
  94. /// <summary>
  95. /// Enables printing debug log messages
  96. /// </summary>
  97. public ReactiveObject<bool> EnableDebug { get; private set; }
  98. /// <summary>
  99. /// Enables printing stub log messages
  100. /// </summary>
  101. public ReactiveObject<bool> EnableStub { get; private set; }
  102. /// <summary>
  103. /// Enables printing info log messages
  104. /// </summary>
  105. public ReactiveObject<bool> EnableInfo { get; private set; }
  106. /// <summary>
  107. /// Enables printing warning log messages
  108. /// </summary>
  109. public ReactiveObject<bool> EnableWarn { get; private set; }
  110. /// <summary>
  111. /// Enables printing error log messages
  112. /// </summary>
  113. public ReactiveObject<bool> EnableError { get; private set; }
  114. /// <summary>
  115. /// Enables printing guest log messages
  116. /// </summary>
  117. public ReactiveObject<bool> EnableGuest { get; private set; }
  118. /// <summary>
  119. /// Enables printing FS access log messages
  120. /// </summary>
  121. public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
  122. /// <summary>
  123. /// Controls which log messages are written to the log targets
  124. /// </summary>
  125. public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
  126. /// <summary>
  127. /// Enables or disables logging to a file on disk
  128. /// </summary>
  129. public ReactiveObject<bool> EnableFileLog { get; private set; }
  130. /// <summary>
  131. /// Controls which OpenGL log messages are recorded in the log
  132. /// </summary>
  133. public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; }
  134. public LoggerSection()
  135. {
  136. EnableDebug = new ReactiveObject<bool>();
  137. EnableStub = new ReactiveObject<bool>();
  138. EnableInfo = new ReactiveObject<bool>();
  139. EnableWarn = new ReactiveObject<bool>();
  140. EnableError = new ReactiveObject<bool>();
  141. EnableGuest = new ReactiveObject<bool>();
  142. EnableFsAccessLog = new ReactiveObject<bool>();
  143. FilteredClasses = new ReactiveObject<LogClass[]>();
  144. EnableFileLog = new ReactiveObject<bool>();
  145. GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
  146. }
  147. }
  148. /// <summary>
  149. /// System configuration section
  150. /// </summary>
  151. public class SystemSection
  152. {
  153. /// <summary>
  154. /// Change System Language
  155. /// </summary>
  156. public ReactiveObject<Language> Language { get; private set; }
  157. /// <summary>
  158. /// Change System Region
  159. /// </summary>
  160. public ReactiveObject<Region> Region { get; private set; }
  161. /// <summary>
  162. /// Change System TimeZone
  163. /// </summary>
  164. public ReactiveObject<string> TimeZone { get; private set; }
  165. /// <summary>
  166. /// System Time Offset in Seconds
  167. /// </summary>
  168. public ReactiveObject<long> SystemTimeOffset { get; private set; }
  169. /// <summary>
  170. /// Enables or disables Docked Mode
  171. /// </summary>
  172. public ReactiveObject<bool> EnableDockedMode { get; private set; }
  173. /// <summary>
  174. /// Enables or disables profiled translation cache persistency
  175. /// </summary>
  176. public ReactiveObject<bool> EnablePtc { get; private set; }
  177. /// <summary>
  178. /// Enables integrity checks on Game content files
  179. /// </summary>
  180. public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
  181. /// <summary>
  182. /// Enables FS access log output to the console. Possible modes are 0-3
  183. /// </summary>
  184. public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
  185. /// <summary>
  186. /// The selected audio backend
  187. /// </summary>
  188. public ReactiveObject<AudioBackend> AudioBackend { get; private set; }
  189. /// <summary>
  190. /// Enable or disable ignoring missing services
  191. /// </summary>
  192. public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
  193. public SystemSection()
  194. {
  195. Language = new ReactiveObject<Language>();
  196. Region = new ReactiveObject<Region>();
  197. TimeZone = new ReactiveObject<string>();
  198. SystemTimeOffset = new ReactiveObject<long>();
  199. EnableDockedMode = new ReactiveObject<bool>();
  200. EnablePtc = new ReactiveObject<bool>();
  201. EnableFsIntegrityChecks = new ReactiveObject<bool>();
  202. FsGlobalAccessLogMode = new ReactiveObject<int>();
  203. AudioBackend = new ReactiveObject<AudioBackend>();
  204. IgnoreMissingServices = new ReactiveObject<bool>();
  205. }
  206. }
  207. /// <summary>
  208. /// Hid configuration section
  209. /// </summary>
  210. public class HidSection
  211. {
  212. /// <summary>
  213. /// Enable or disable keyboard support (Independent from controllers binding)
  214. /// </summary>
  215. public ReactiveObject<bool> EnableKeyboard { get; private set; }
  216. /// <summary>
  217. /// Hotkey Keyboard Bindings
  218. /// </summary>
  219. public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; }
  220. /// <summary>
  221. /// Input device configuration.
  222. /// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
  223. /// TODO: Implement a ReactiveList class.
  224. /// </summary>
  225. public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
  226. public HidSection()
  227. {
  228. EnableKeyboard = new ReactiveObject<bool>();
  229. Hotkeys = new ReactiveObject<KeyboardHotkeys>();
  230. InputConfig = new ReactiveObject<List<InputConfig>>();
  231. }
  232. }
  233. /// <summary>
  234. /// Graphics configuration section
  235. /// </summary>
  236. public class GraphicsSection
  237. {
  238. /// <summary>
  239. /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
  240. /// </summary>
  241. public ReactiveObject<float> MaxAnisotropy { get; private set; }
  242. /// <summary>
  243. /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
  244. /// </summary>
  245. public ReactiveObject<int> ResScale { get; private set; }
  246. /// <summary>
  247. /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
  248. /// </summary>
  249. public ReactiveObject<float> ResScaleCustom { get; private set; }
  250. /// <summary>
  251. /// Dumps shaders in this local directory
  252. /// </summary>
  253. public ReactiveObject<string> ShadersDumpPath { get; private set; }
  254. /// <summary>
  255. /// Enables or disables Vertical Sync
  256. /// </summary>
  257. public ReactiveObject<bool> EnableVsync { get; private set; }
  258. /// <summary>
  259. /// Enables or disables Shader cache
  260. /// </summary>
  261. public ReactiveObject<bool> EnableShaderCache { get; private set; }
  262. public GraphicsSection()
  263. {
  264. ResScale = new ReactiveObject<int>();
  265. ResScaleCustom = new ReactiveObject<float>();
  266. MaxAnisotropy = new ReactiveObject<float>();
  267. ShadersDumpPath = new ReactiveObject<string>();
  268. EnableVsync = new ReactiveObject<bool>();
  269. EnableShaderCache = new ReactiveObject<bool>();
  270. }
  271. }
  272. /// <summary>
  273. /// The default configuration instance
  274. /// </summary>
  275. public static ConfigurationState Instance { get; private set; }
  276. /// <summary>
  277. /// The Ui section
  278. /// </summary>
  279. public UiSection Ui { get; private set; }
  280. /// <summary>
  281. /// The Logger section
  282. /// </summary>
  283. public LoggerSection Logger { get; private set; }
  284. /// <summary>
  285. /// The System section
  286. /// </summary>
  287. public SystemSection System { get; private set; }
  288. /// <summary>
  289. /// The Graphics section
  290. /// </summary>
  291. public GraphicsSection Graphics { get; private set; }
  292. /// <summary>
  293. /// The Hid section
  294. /// </summary>
  295. public HidSection Hid { get; private set; }
  296. /// <summary>
  297. /// Enables or disables Discord Rich Presence
  298. /// </summary>
  299. public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
  300. /// <summary>
  301. /// Checks for updates when Ryujinx starts when enabled
  302. /// </summary>
  303. public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
  304. private ConfigurationState()
  305. {
  306. Ui = new UiSection();
  307. Logger = new LoggerSection();
  308. System = new SystemSection();
  309. Graphics = new GraphicsSection();
  310. Hid = new HidSection();
  311. EnableDiscordIntegration = new ReactiveObject<bool>();
  312. CheckUpdatesOnStart = new ReactiveObject<bool>();
  313. }
  314. public ConfigurationFileFormat ToFileFormat()
  315. {
  316. List<ControllerConfig> controllerConfigList = new List<ControllerConfig>();
  317. List<KeyboardConfig> keyboardConfigList = new List<KeyboardConfig>();
  318. foreach (InputConfig inputConfig in Hid.InputConfig.Value)
  319. {
  320. if (inputConfig is ControllerConfig controllerConfig)
  321. {
  322. controllerConfigList.Add(controllerConfig);
  323. }
  324. else if (inputConfig is KeyboardConfig keyboardConfig)
  325. {
  326. keyboardConfigList.Add(keyboardConfig);
  327. }
  328. }
  329. ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
  330. {
  331. Version = ConfigurationFileFormat.CurrentVersion,
  332. ResScale = Graphics.ResScale,
  333. ResScaleCustom = Graphics.ResScaleCustom,
  334. MaxAnisotropy = Graphics.MaxAnisotropy,
  335. GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
  336. LoggingEnableDebug = Logger.EnableDebug,
  337. LoggingEnableStub = Logger.EnableStub,
  338. LoggingEnableInfo = Logger.EnableInfo,
  339. LoggingEnableWarn = Logger.EnableWarn,
  340. LoggingEnableError = Logger.EnableError,
  341. LoggingEnableGuest = Logger.EnableGuest,
  342. LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
  343. LoggingFilteredClasses = Logger.FilteredClasses,
  344. LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
  345. EnableFileLog = Logger.EnableFileLog,
  346. SystemLanguage = System.Language,
  347. SystemRegion = System.Region,
  348. SystemTimeZone = System.TimeZone,
  349. SystemTimeOffset = System.SystemTimeOffset,
  350. DockedMode = System.EnableDockedMode,
  351. EnableDiscordIntegration = EnableDiscordIntegration,
  352. CheckUpdatesOnStart = CheckUpdatesOnStart,
  353. EnableVsync = Graphics.EnableVsync,
  354. EnableShaderCache = Graphics.EnableShaderCache,
  355. EnablePtc = System.EnablePtc,
  356. EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
  357. FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
  358. AudioBackend = System.AudioBackend,
  359. IgnoreMissingServices = System.IgnoreMissingServices,
  360. GuiColumns = new GuiColumns
  361. {
  362. FavColumn = Ui.GuiColumns.FavColumn,
  363. IconColumn = Ui.GuiColumns.IconColumn,
  364. AppColumn = Ui.GuiColumns.AppColumn,
  365. DevColumn = Ui.GuiColumns.DevColumn,
  366. VersionColumn = Ui.GuiColumns.VersionColumn,
  367. TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
  368. LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
  369. FileExtColumn = Ui.GuiColumns.FileExtColumn,
  370. FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
  371. PathColumn = Ui.GuiColumns.PathColumn,
  372. },
  373. ColumnSort = new ColumnSort
  374. {
  375. SortColumnId = Ui.ColumnSort.SortColumnId,
  376. SortAscending = Ui.ColumnSort.SortAscending
  377. },
  378. GameDirs = Ui.GameDirs,
  379. EnableCustomTheme = Ui.EnableCustomTheme,
  380. CustomThemePath = Ui.CustomThemePath,
  381. StartFullscreen = Ui.StartFullscreen,
  382. EnableKeyboard = Hid.EnableKeyboard,
  383. Hotkeys = Hid.Hotkeys,
  384. KeyboardConfig = keyboardConfigList,
  385. ControllerConfig = controllerConfigList
  386. };
  387. return configurationFile;
  388. }
  389. public void LoadDefault()
  390. {
  391. Graphics.ResScale.Value = 1;
  392. Graphics.ResScaleCustom.Value = 1.0f;
  393. Graphics.MaxAnisotropy.Value = -1.0f;
  394. Graphics.ShadersDumpPath.Value = "";
  395. Logger.EnableDebug.Value = false;
  396. Logger.EnableStub.Value = true;
  397. Logger.EnableInfo.Value = true;
  398. Logger.EnableWarn.Value = true;
  399. Logger.EnableError.Value = true;
  400. Logger.EnableGuest.Value = true;
  401. Logger.EnableFsAccessLog.Value = false;
  402. Logger.FilteredClasses.Value = new LogClass[] { };
  403. Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
  404. Logger.EnableFileLog.Value = true;
  405. System.Language.Value = Language.AmericanEnglish;
  406. System.Region.Value = Region.USA;
  407. System.TimeZone.Value = "UTC";
  408. System.SystemTimeOffset.Value = 0;
  409. System.EnableDockedMode.Value = false;
  410. EnableDiscordIntegration.Value = true;
  411. CheckUpdatesOnStart.Value = true;
  412. Graphics.EnableVsync.Value = true;
  413. Graphics.EnableShaderCache.Value = true;
  414. System.EnablePtc.Value = false;
  415. System.EnableFsIntegrityChecks.Value = true;
  416. System.FsGlobalAccessLogMode.Value = 0;
  417. System.AudioBackend.Value = AudioBackend.OpenAl;
  418. System.IgnoreMissingServices.Value = false;
  419. Ui.GuiColumns.FavColumn.Value = true;
  420. Ui.GuiColumns.IconColumn.Value = true;
  421. Ui.GuiColumns.AppColumn.Value = true;
  422. Ui.GuiColumns.DevColumn.Value = true;
  423. Ui.GuiColumns.VersionColumn.Value = true;
  424. Ui.GuiColumns.TimePlayedColumn.Value = true;
  425. Ui.GuiColumns.LastPlayedColumn.Value = true;
  426. Ui.GuiColumns.FileExtColumn.Value = true;
  427. Ui.GuiColumns.FileSizeColumn.Value = true;
  428. Ui.GuiColumns.PathColumn.Value = true;
  429. Ui.ColumnSort.SortColumnId.Value = 0;
  430. Ui.ColumnSort.SortAscending.Value = false;
  431. Ui.GameDirs.Value = new List<string>();
  432. Ui.EnableCustomTheme.Value = false;
  433. Ui.CustomThemePath.Value = "";
  434. Ui.StartFullscreen.Value = false;
  435. Hid.EnableKeyboard.Value = false;
  436. Hid.Hotkeys.Value = new KeyboardHotkeys
  437. {
  438. ToggleVsync = Key.Tab
  439. };
  440. Hid.InputConfig.Value = new List<InputConfig>
  441. {
  442. new KeyboardConfig
  443. {
  444. Index = 0,
  445. ControllerType = ControllerType.JoyconPair,
  446. PlayerIndex = PlayerIndex.Player1,
  447. LeftJoycon = new NpadKeyboardLeft
  448. {
  449. StickUp = Key.W,
  450. StickDown = Key.S,
  451. StickLeft = Key.A,
  452. StickRight = Key.D,
  453. StickButton = Key.F,
  454. DPadUp = Key.Up,
  455. DPadDown = Key.Down,
  456. DPadLeft = Key.Left,
  457. DPadRight = Key.Right,
  458. ButtonMinus = Key.Minus,
  459. ButtonL = Key.E,
  460. ButtonZl = Key.Q,
  461. ButtonSl = Key.Home,
  462. ButtonSr = Key.End
  463. },
  464. RightJoycon = new NpadKeyboardRight
  465. {
  466. StickUp = Key.I,
  467. StickDown = Key.K,
  468. StickLeft = Key.J,
  469. StickRight = Key.L,
  470. StickButton = Key.H,
  471. ButtonA = Key.Z,
  472. ButtonB = Key.X,
  473. ButtonX = Key.C,
  474. ButtonY = Key.V,
  475. ButtonPlus = Key.Plus,
  476. ButtonR = Key.U,
  477. ButtonZr = Key.O,
  478. ButtonSl = Key.PageUp,
  479. ButtonSr = Key.PageDown
  480. },
  481. EnableMotion = false,
  482. MirrorInput = false,
  483. Slot = 0,
  484. AltSlot = 0,
  485. Sensitivity = 100,
  486. GyroDeadzone = 1,
  487. DsuServerHost = "127.0.0.1",
  488. DsuServerPort = 26760
  489. }
  490. };
  491. }
  492. public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
  493. {
  494. bool configurationFileUpdated = false;
  495. if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion)
  496. {
  497. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
  498. LoadDefault();
  499. return;
  500. }
  501. if (configurationFileFormat.Version < 2)
  502. {
  503. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2.");
  504. configurationFileFormat.SystemRegion = Region.USA;
  505. configurationFileUpdated = true;
  506. }
  507. if (configurationFileFormat.Version < 3)
  508. {
  509. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3.");
  510. configurationFileFormat.SystemTimeZone = "UTC";
  511. configurationFileUpdated = true;
  512. }
  513. if (configurationFileFormat.Version < 4)
  514. {
  515. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4.");
  516. configurationFileFormat.MaxAnisotropy = -1;
  517. configurationFileUpdated = true;
  518. }
  519. if (configurationFileFormat.Version < 5)
  520. {
  521. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5.");
  522. configurationFileFormat.SystemTimeOffset = 0;
  523. configurationFileUpdated = true;
  524. }
  525. if (configurationFileFormat.Version < 6)
  526. {
  527. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 6.");
  528. configurationFileFormat.ControllerConfig = new List<ControllerConfig>();
  529. configurationFileFormat.KeyboardConfig = new List<KeyboardConfig>
  530. {
  531. new KeyboardConfig
  532. {
  533. Index = 0,
  534. ControllerType = ControllerType.JoyconPair,
  535. PlayerIndex = PlayerIndex.Player1,
  536. LeftJoycon = new NpadKeyboardLeft
  537. {
  538. StickUp = Key.W,
  539. StickDown = Key.S,
  540. StickLeft = Key.A,
  541. StickRight = Key.D,
  542. StickButton = Key.F,
  543. DPadUp = Key.Up,
  544. DPadDown = Key.Down,
  545. DPadLeft = Key.Left,
  546. DPadRight = Key.Right,
  547. ButtonMinus = Key.Minus,
  548. ButtonL = Key.E,
  549. ButtonZl = Key.Q,
  550. ButtonSl = Key.Unbound,
  551. ButtonSr = Key.Unbound
  552. },
  553. RightJoycon = new NpadKeyboardRight
  554. {
  555. StickUp = Key.I,
  556. StickDown = Key.K,
  557. StickLeft = Key.J,
  558. StickRight = Key.L,
  559. StickButton = Key.H,
  560. ButtonA = Key.Z,
  561. ButtonB = Key.X,
  562. ButtonX = Key.C,
  563. ButtonY = Key.V,
  564. ButtonPlus = Key.Plus,
  565. ButtonR = Key.U,
  566. ButtonZr = Key.O,
  567. ButtonSl = Key.Unbound,
  568. ButtonSr = Key.Unbound
  569. },
  570. EnableMotion = false,
  571. MirrorInput = false,
  572. Slot = 0,
  573. AltSlot = 0,
  574. Sensitivity = 100,
  575. GyroDeadzone = 1,
  576. DsuServerHost = "127.0.0.1",
  577. DsuServerPort = 26760
  578. }
  579. };
  580. configurationFileUpdated = true;
  581. }
  582. // Only needed for version 6 configurations.
  583. if (configurationFileFormat.Version == 6)
  584. {
  585. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 7.");
  586. for (int i = 0; i < configurationFileFormat.KeyboardConfig.Count; i++)
  587. {
  588. if (configurationFileFormat.KeyboardConfig[i].Index != KeyboardConfig.AllKeyboardsIndex)
  589. {
  590. configurationFileFormat.KeyboardConfig[i].Index++;
  591. }
  592. }
  593. }
  594. if (configurationFileFormat.Version < 8)
  595. {
  596. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8.");
  597. configurationFileFormat.EnablePtc = false;
  598. configurationFileUpdated = true;
  599. }
  600. if (configurationFileFormat.Version < 9)
  601. {
  602. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9.");
  603. configurationFileFormat.ColumnSort = new ColumnSort
  604. {
  605. SortColumnId = 0,
  606. SortAscending = false
  607. };
  608. configurationFileFormat.Hotkeys = new KeyboardHotkeys
  609. {
  610. ToggleVsync = Key.Tab
  611. };
  612. configurationFileUpdated = true;
  613. }
  614. if (configurationFileFormat.Version < 10)
  615. {
  616. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10.");
  617. configurationFileFormat.AudioBackend = AudioBackend.OpenAl;
  618. configurationFileUpdated = true;
  619. }
  620. if (configurationFileFormat.Version < 11)
  621. {
  622. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11.");
  623. configurationFileFormat.ResScale = 1;
  624. configurationFileFormat.ResScaleCustom = 1.0f;
  625. configurationFileUpdated = true;
  626. }
  627. if (configurationFileFormat.Version < 12)
  628. {
  629. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12.");
  630. configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None;
  631. configurationFileUpdated = true;
  632. }
  633. if (configurationFileFormat.Version < 14)
  634. {
  635. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14.");
  636. configurationFileFormat.CheckUpdatesOnStart = true;
  637. configurationFileUpdated = true;
  638. }
  639. if (configurationFileFormat.Version < 16)
  640. {
  641. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16.");
  642. configurationFileFormat.EnableShaderCache = true;
  643. configurationFileUpdated = true;
  644. }
  645. if (configurationFileFormat.Version < 17)
  646. {
  647. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17.");
  648. configurationFileFormat.StartFullscreen = false;
  649. configurationFileUpdated = true;
  650. }
  651. List<InputConfig> inputConfig = new List<InputConfig>();
  652. inputConfig.AddRange(configurationFileFormat.ControllerConfig);
  653. inputConfig.AddRange(configurationFileFormat.KeyboardConfig);
  654. Graphics.ResScale.Value = configurationFileFormat.ResScale;
  655. Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
  656. Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
  657. Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
  658. Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
  659. Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
  660. Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
  661. Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
  662. Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
  663. Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
  664. Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
  665. Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
  666. Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
  667. Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
  668. System.Language.Value = configurationFileFormat.SystemLanguage;
  669. System.Region.Value = configurationFileFormat.SystemRegion;
  670. System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
  671. System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
  672. System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
  673. EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
  674. CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
  675. Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
  676. Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
  677. System.EnablePtc.Value = configurationFileFormat.EnablePtc;
  678. System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
  679. System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
  680. System.AudioBackend.Value = configurationFileFormat.AudioBackend;
  681. System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
  682. Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
  683. Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
  684. Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
  685. Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
  686. Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
  687. Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
  688. Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
  689. Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
  690. Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
  691. Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
  692. Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
  693. Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
  694. Ui.GameDirs.Value = configurationFileFormat.GameDirs;
  695. Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
  696. Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
  697. Ui.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
  698. Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
  699. Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
  700. Hid.InputConfig.Value = inputConfig;
  701. if (configurationFileUpdated)
  702. {
  703. ToFileFormat().SaveConfig(configurationFilePath);
  704. Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
  705. }
  706. }
  707. public static void Initialize()
  708. {
  709. if (Instance != null)
  710. {
  711. throw new InvalidOperationException("Configuration is already initialized");
  712. }
  713. Instance = new ConfigurationState();
  714. }
  715. }
  716. }