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- <Project Sdk="Microsoft.NET.Sdk">
- <PropertyGroup>
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- <OutputType>Exe</OutputType>
- <IsPackable>false</IsPackable>
- <TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">windows</TargetOS>
- <TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">osx</TargetOS>
- <TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">linux</TargetOS>
- <Configurations>Debug;Release</Configurations>
- <RunSettingsFilePath>$(MSBuildProjectDirectory)\.runsettings</RunSettingsFilePath>
- </PropertyGroup>
- <PropertyGroup>
- <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
- <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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- <ItemGroup>
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- <PackageReference Include="NUnit" Version="3.12.0" />
- <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
- <ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
- <ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
- <ProjectReference Include="..\Ryujinx.Memory.Tests\Ryujinx.Memory.Tests.csproj" />
- <ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
- <ProjectReference Include="..\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj" />
- <ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
- </ItemGroup>
- <Target Name="CopyUnicorn" AfterTargets="Build">
- <Copy SourceFiles="..\Ryujinx.Tests.Unicorn\libs\$(TargetOS)\unicorn.dll" DestinationFolder="$(OutputPath)" ContinueOnError="true" />
- </Target>
- </Project>
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