gdkchan c532118d94 Use index fragment shader output when dual source blend is enabled (#4404) vor 3 Jahren
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DiskCache c532118d94 Use index fragment shader output when dual source blend is enabled (#4404) vor 3 Jahren
HashTable 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
CachedShaderBindings.cs 4965681e06 GPU: Swap bindings array instead of copying (#4003) vor 3 Jahren
CachedShaderProgram.cs 4965681e06 GPU: Swap bindings array instead of copying (#4003) vor 3 Jahren
CachedShaderStage.cs 43ebd7a9bb New shader cache implementation (#3194) vor 4 Jahren
ComputeShaderCacheHashTable.cs 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) vor 3 Jahren
GpuAccessor.cs c532118d94 Use index fragment shader output when dual source blend is enabled (#4404) vor 3 Jahren
GpuAccessorBase.cs cedd200745 Move gl_Layer to vertex shader if geometry is not supported (#4368) vor 3 Jahren
GpuAccessorState.cs 43ebd7a9bb New shader cache implementation (#3194) vor 4 Jahren
GpuChannelComputeState.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
GpuChannelGraphicsState.cs c532118d94 Use index fragment shader output when dual source blend is enabled (#4404) vor 3 Jahren
GpuChannelPoolState.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
ResourceCounts.cs 43ebd7a9bb New shader cache implementation (#3194) vor 4 Jahren
ShaderAddresses.cs 43ebd7a9bb New shader cache implementation (#3194) vor 4 Jahren
ShaderCache.cs cedd200745 Move gl_Layer to vertex shader if geometry is not supported (#4368) vor 3 Jahren
ShaderCacheHashTable.cs 9ac66336a2 GPU: Use lazy checks for specialization state (#4004) vor 3 Jahren
ShaderCacheState.cs 69f8722e79 Fix inconsistencies in progress reporting (#2129) vor 5 Jahren
ShaderCodeAccessor.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
ShaderDumpPaths.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
ShaderDumper.cs 951700fdd8 Removed unused usings. (#3593) vor 3 Jahren
ShaderSpecializationList.cs 9ac66336a2 GPU: Use lazy checks for specialization state (#4004) vor 3 Jahren
ShaderSpecializationState.cs c532118d94 Use index fragment shader output when dual source blend is enabled (#4404) vor 3 Jahren
TransformFeedbackDescriptor.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) vor 3 Jahren