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Engine
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2232e4ae87
Vulkan backend (#2518)
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пре 3 година |
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Image
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e235d5e7bb
Fix resolution scale values not being updated (#3514)
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пре 3 година |
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Memory
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2232e4ae87
Vulkan backend (#2518)
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пре 3 година |
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Shader
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c48a75979f
Fix Multithreaded Compilation of Shader Cache on OpenGL (#3540)
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пре 3 година |
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Synchronization
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e48530e9d9
When waiting on CPU, do not return a time out error from EventWait (#2780)
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пре 4 година |
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ClassId.cs
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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пре 4 година |
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Constants.cs
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2232e4ae87
Vulkan backend (#2518)
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пре 3 година |
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GpuChannel.cs
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3c3bcd82fe
Add a sampler pool cache and improve texture pool cache (#3487)
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пре 3 година |
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GpuContext.cs
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9ba73ffbe5
Prefetch capabilities before spawning translation threads. (#3338)
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пре 4 година |
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GraphicsConfig.cs
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2232e4ae87
Vulkan backend (#2518)
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пре 3 година |
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Ryujinx.Graphics.Gpu.csproj
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2232e4ae87
Vulkan backend (#2518)
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пре 3 година |
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Window.cs
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deb99d2cae
Avalonia UI - Part 1 (#3270)
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пре 4 година |