gdkchan 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) %!s(int64=6) %!d(string=hai) anos
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CodeGen 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) %!s(int64=6) %!d(string=hai) anos
Decoders b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) %!s(int64=6) %!d(string=hai) anos
Instructions a1a5341baf Support flat interpolation qualifier on shaders (#915) %!s(int64=6) %!d(string=hai) anos
IntermediateRepresentation 2eccc7023a Partial support for shader memory barriers %!s(int64=6) %!d(string=hai) anos
StructuredIr a718b60d06 Fix exception on shader translator when adding goto temp variable %!s(int64=6) %!d(string=hai) anos
Translation 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) %!s(int64=6) %!d(string=hai) anos
BufferDescriptor.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
DefineNames.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) %!s(int64=6) %!d(string=hai) anos
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) %!s(int64=6) %!d(string=hai) anos
InterpolationQualifier.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) %!s(int64=6) %!d(string=hai) anos
QueryInfoName.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) %!s(int64=6) %!d(string=hai) anos
Ryujinx.Graphics.Shader.csproj 80707f9311 Add runtime identifiers to new projects %!s(int64=6) %!d(string=hai) anos
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) %!s(int64=6) %!d(string=hai) anos
ShaderProgram.cs f0a59f345c Add partial support for the BRX shader instruction %!s(int64=6) %!d(string=hai) anos
ShaderProgramInfo.cs 1b7d955195 Initial support for image stores, support texture sample on compute %!s(int64=6) %!d(string=hai) anos
ShaderStage.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
TextureDescriptor.cs 947e14d3be Reimplement limited bindless textures support %!s(int64=6) %!d(string=hai) anos