gdkchan 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) 3 lat temu
..
Buffer ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
CounterEvent ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
Program ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
Renderer 43ebd7a9bb New shader cache implementation (#3194) 4 lat temu
Sampler ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
Texture 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) 3 lat temu
Window deb99d2cae Avalonia UI - Part 1 (#3270) 3 lat temu
BarrierCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
BeginTransformFeedbackCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
ClearBufferCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
ClearRenderTargetColorCommand.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 lat temu
ClearRenderTargetDepthStencilCommand.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 lat temu
CommandBufferBarrierCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
CopyBufferCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
DispatchComputeCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
DrawCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
DrawIndexedCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
DrawTextureCommand.cs 611bec6e44 Implement DrawTexture functionality (#2747) 4 lat temu
EndHostConditionalRenderingCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
EndTransformFeedbackCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
IGALCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
MultiDrawIndexedIndirectCountCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
MultiDrawIndirectCountCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetAlphaTestCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetBlendStateCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetDepthBiasCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetDepthClampCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetDepthModeCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetDepthTestCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetFaceCullingCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetFrontFaceCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetImageCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetIndexBufferCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetLineParametersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetLogicOpStateCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetMultisampleStateCommand.cs b46b63e06a Add support for alpha to coverage dithering (#3069) 3 lat temu
SetPatchParametersCommand.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 lat temu
SetPointParametersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetPolygonModeCommand.cs d512ce122c Initial tessellation shader support (#2534) 4 lat temu
SetPrimitiveRestartCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetPrimitiveTopologyCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetProgramCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetRasterizerDiscardCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetRenderTargetColorMasksCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetRenderTargetScaleCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetRenderTargetsCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetScissorsCommand.cs 2232e4ae87 Vulkan backend (#2518) 3 lat temu
SetStencilTestCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetStorageBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetTextureAndSamplerCommand.cs 2232e4ae87 Vulkan backend (#2518) 3 lat temu
SetTransformFeedbackBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetUniformBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetUserClipDistanceCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetVertexAttribsCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
SetVertexBuffersCommand.cs 951700fdd8 Removed unused usings. (#3593) 3 lat temu
SetViewportsCommand.cs 951700fdd8 Removed unused usings. (#3593) 3 lat temu
TextureBarrierCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
TextureBarrierTiledCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
TryHostConditionalRenderingCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
TryHostConditionalRenderingFlushCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 lat temu
UpdateRenderScaleCommand.cs 951700fdd8 Removed unused usings. (#3593) 3 lat temu