| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137 |
- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using System.Runtime.Intrinsics;
- using System.Runtime.Intrinsics.Arm;
- using System.Runtime.Intrinsics.X86;
- namespace Ryujinx.Audio.Renderer.Dsp.Command
- {
- public class MixCommand : ICommand
- {
- public bool Enabled { get; set; }
- public int NodeId { get; }
- public CommandType CommandType => CommandType.Mix;
- public uint EstimatedProcessingTime { get; set; }
- public ushort InputBufferIndex { get; }
- public ushort OutputBufferIndex { get; }
- public float Volume { get; }
- public MixCommand(uint inputBufferIndex, uint outputBufferIndex, int nodeId, float volume)
- {
- Enabled = true;
- NodeId = nodeId;
- InputBufferIndex = (ushort)inputBufferIndex;
- OutputBufferIndex = (ushort)outputBufferIndex;
- Volume = volume;
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessMixAvx(Span<float> outputMix, ReadOnlySpan<float> inputMix)
- {
- Vector256<float> volumeVec = Vector256.Create(Volume);
- ReadOnlySpan<Vector256<float>> inputVec = MemoryMarshal.Cast<float, Vector256<float>>(inputMix);
- Span<Vector256<float>> outputVec = MemoryMarshal.Cast<float, Vector256<float>>(outputMix);
- int sisdStart = inputVec.Length * 8;
- for (int i = 0; i < inputVec.Length; i++)
- {
- outputVec[i] = Avx.Add(outputVec[i], Avx.Ceiling(Avx.Multiply(inputVec[i], volumeVec)));
- }
- for (int i = sisdStart; i < inputMix.Length; i++)
- {
- outputMix[i] += FloatingPointHelper.MultiplyRoundUp(inputMix[i], Volume);
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessMixSse41(Span<float> outputMix, ReadOnlySpan<float> inputMix)
- {
- Vector128<float> volumeVec = Vector128.Create(Volume);
- ReadOnlySpan<Vector128<float>> inputVec = MemoryMarshal.Cast<float, Vector128<float>>(inputMix);
- Span<Vector128<float>> outputVec = MemoryMarshal.Cast<float, Vector128<float>>(outputMix);
- int sisdStart = inputVec.Length * 4;
- for (int i = 0; i < inputVec.Length; i++)
- {
- outputVec[i] = Sse.Add(outputVec[i], Sse41.Ceiling(Sse.Multiply(inputVec[i], volumeVec)));
- }
- for (int i = sisdStart; i < inputMix.Length; i++)
- {
- outputMix[i] += FloatingPointHelper.MultiplyRoundUp(inputMix[i], Volume);
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessMixAdvSimd(Span<float> outputMix, ReadOnlySpan<float> inputMix)
- {
- Vector128<float> volumeVec = Vector128.Create(Volume);
- ReadOnlySpan<Vector128<float>> inputVec = MemoryMarshal.Cast<float, Vector128<float>>(inputMix);
- Span<Vector128<float>> outputVec = MemoryMarshal.Cast<float, Vector128<float>>(outputMix);
- int sisdStart = inputVec.Length * 4;
- for (int i = 0; i < inputVec.Length; i++)
- {
- outputVec[i] = AdvSimd.Add(outputVec[i], AdvSimd.Ceiling(AdvSimd.Multiply(inputVec[i], volumeVec)));
- }
- for (int i = sisdStart; i < inputMix.Length; i++)
- {
- outputMix[i] += FloatingPointHelper.MultiplyRoundUp(inputMix[i], Volume);
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessMixSlowPath(Span<float> outputMix, ReadOnlySpan<float> inputMix)
- {
- for (int i = 0; i < inputMix.Length; i++)
- {
- outputMix[i] += FloatingPointHelper.MultiplyRoundUp(inputMix[i], Volume);
- }
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessMix(Span<float> outputMix, ReadOnlySpan<float> inputMix)
- {
- if (Avx.IsSupported)
- {
- ProcessMixAvx(outputMix, inputMix);
- }
- else if (Sse41.IsSupported)
- {
- ProcessMixSse41(outputMix, inputMix);
- }
- else if (AdvSimd.IsSupported)
- {
- ProcessMixAdvSimd(outputMix, inputMix);
- }
- else
- {
- ProcessMixSlowPath(outputMix, inputMix);
- }
- }
- public void Process(CommandList context)
- {
- ReadOnlySpan<float> inputBuffer = context.GetBuffer(InputBufferIndex);
- Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
- ProcessMix(outputBuffer, inputBuffer);
- }
- }
- }
|