SvcThread.cs 16 KB

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  1. using Ryujinx.HLE.HOS.Kernel.Common;
  2. using Ryujinx.HLE.HOS.Kernel.Process;
  3. using Ryujinx.HLE.HOS.Kernel.Threading;
  4. namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
  5. {
  6. partial class SvcHandler
  7. {
  8. public KernelResult CreateThread64(
  9. ulong entrypoint,
  10. ulong argsPtr,
  11. ulong stackTop,
  12. int priority,
  13. int cpuCore,
  14. out int handle)
  15. {
  16. return CreateThread(entrypoint, argsPtr, stackTop, priority, cpuCore, out handle);
  17. }
  18. private KernelResult CreateThread(
  19. ulong entrypoint,
  20. ulong argsPtr,
  21. ulong stackTop,
  22. int priority,
  23. int cpuCore,
  24. out int handle)
  25. {
  26. handle = 0;
  27. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  28. if (cpuCore == -2)
  29. {
  30. cpuCore = currentProcess.DefaultCpuCore;
  31. }
  32. if ((uint)cpuCore >= KScheduler.CpuCoresCount || !currentProcess.IsCpuCoreAllowed(cpuCore))
  33. {
  34. return KernelResult.InvalidCpuCore;
  35. }
  36. if ((uint)priority >= KScheduler.PrioritiesCount || !currentProcess.IsPriorityAllowed(priority))
  37. {
  38. return KernelResult.InvalidPriority;
  39. }
  40. long timeout = KTimeManager.ConvertMillisecondsToNanoseconds(100);
  41. if (currentProcess.ResourceLimit != null &&
  42. !currentProcess.ResourceLimit.Reserve(LimitableResource.Thread, 1, timeout))
  43. {
  44. return KernelResult.ResLimitExceeded;
  45. }
  46. KThread thread = new KThread(_system);
  47. KernelResult result = currentProcess.InitializeThread(
  48. thread,
  49. entrypoint,
  50. argsPtr,
  51. stackTop,
  52. priority,
  53. cpuCore);
  54. if (result == KernelResult.Success)
  55. {
  56. result = _process.HandleTable.GenerateHandle(thread, out handle);
  57. }
  58. else
  59. {
  60. currentProcess.ResourceLimit?.Release(LimitableResource.Thread, 1);
  61. }
  62. thread.DecrementReferenceCount();
  63. return result;
  64. }
  65. public KernelResult StartThread64(int handle)
  66. {
  67. return StartThread(handle);
  68. }
  69. private KernelResult StartThread(int handle)
  70. {
  71. KThread thread = _process.HandleTable.GetKThread(handle);
  72. if (thread != null)
  73. {
  74. thread.IncrementReferenceCount();
  75. KernelResult result = thread.Start();
  76. if (result == KernelResult.Success)
  77. {
  78. thread.IncrementReferenceCount();
  79. }
  80. thread.DecrementReferenceCount();
  81. return result;
  82. }
  83. else
  84. {
  85. return KernelResult.InvalidHandle;
  86. }
  87. }
  88. public void ExitThread64()
  89. {
  90. ExitThread();
  91. }
  92. private void ExitThread()
  93. {
  94. KThread currentThread = _system.Scheduler.GetCurrentThread();
  95. _system.Scheduler.ExitThread(currentThread);
  96. currentThread.Exit();
  97. }
  98. public void SleepThread64(long timeout)
  99. {
  100. SleepThread(timeout);
  101. }
  102. private void SleepThread(long timeout)
  103. {
  104. KThread currentThread = _system.Scheduler.GetCurrentThread();
  105. if (timeout < 1)
  106. {
  107. switch (timeout)
  108. {
  109. case 0: currentThread.Yield(); break;
  110. case -1: currentThread.YieldWithLoadBalancing(); break;
  111. case -2: currentThread.YieldAndWaitForLoadBalancing(); break;
  112. }
  113. }
  114. else
  115. {
  116. currentThread.Sleep(timeout);
  117. }
  118. }
  119. public KernelResult GetThreadPriority64(int handle, out int priority)
  120. {
  121. return GetThreadPriority(handle, out priority);
  122. }
  123. private KernelResult GetThreadPriority(int handle, out int priority)
  124. {
  125. KThread thread = _process.HandleTable.GetKThread(handle);
  126. if (thread != null)
  127. {
  128. priority = thread.DynamicPriority;
  129. return KernelResult.Success;
  130. }
  131. else
  132. {
  133. priority = 0;
  134. return KernelResult.InvalidHandle;
  135. }
  136. }
  137. public KernelResult SetThreadPriority64(int handle, int priority)
  138. {
  139. return SetThreadPriority(handle, priority);
  140. }
  141. public KernelResult SetThreadPriority(int handle, int priority)
  142. {
  143. //TODO: NPDM check.
  144. KThread thread = _process.HandleTable.GetKThread(handle);
  145. if (thread == null)
  146. {
  147. return KernelResult.InvalidHandle;
  148. }
  149. thread.SetPriority(priority);
  150. return KernelResult.Success;
  151. }
  152. public KernelResult GetThreadCoreMask64(int handle, out int preferredCore, out long affinityMask)
  153. {
  154. return GetThreadCoreMask(handle, out preferredCore, out affinityMask);
  155. }
  156. private KernelResult GetThreadCoreMask(int handle, out int preferredCore, out long affinityMask)
  157. {
  158. KThread thread = _process.HandleTable.GetKThread(handle);
  159. if (thread != null)
  160. {
  161. preferredCore = thread.PreferredCore;
  162. affinityMask = thread.AffinityMask;
  163. return KernelResult.Success;
  164. }
  165. else
  166. {
  167. preferredCore = 0;
  168. affinityMask = 0;
  169. return KernelResult.InvalidHandle;
  170. }
  171. }
  172. public KernelResult SetThreadCoreMask64(int handle, int preferredCore, long affinityMask)
  173. {
  174. return SetThreadCoreMask(handle, preferredCore, affinityMask);
  175. }
  176. private KernelResult SetThreadCoreMask(int handle, int preferredCore, long affinityMask)
  177. {
  178. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  179. if (preferredCore == -2)
  180. {
  181. preferredCore = currentProcess.DefaultCpuCore;
  182. affinityMask = 1 << preferredCore;
  183. }
  184. else
  185. {
  186. if ((currentProcess.Capabilities.AllowedCpuCoresMask | affinityMask) !=
  187. currentProcess.Capabilities.AllowedCpuCoresMask)
  188. {
  189. return KernelResult.InvalidCpuCore;
  190. }
  191. if (affinityMask == 0)
  192. {
  193. return KernelResult.InvalidCombination;
  194. }
  195. if ((uint)preferredCore > 3)
  196. {
  197. if ((preferredCore | 2) != -1)
  198. {
  199. return KernelResult.InvalidCpuCore;
  200. }
  201. }
  202. else if ((affinityMask & (1 << preferredCore)) == 0)
  203. {
  204. return KernelResult.InvalidCombination;
  205. }
  206. }
  207. KThread thread = _process.HandleTable.GetKThread(handle);
  208. if (thread == null)
  209. {
  210. return KernelResult.InvalidHandle;
  211. }
  212. return thread.SetCoreAndAffinityMask(preferredCore, affinityMask);
  213. }
  214. public int GetCurrentProcessorNumber64()
  215. {
  216. return _system.Scheduler.GetCurrentThread().CurrentCore;
  217. }
  218. public KernelResult GetThreadId64(int handle, out long threadUid)
  219. {
  220. return GetThreadId(handle, out threadUid);
  221. }
  222. private KernelResult GetThreadId(int handle, out long threadUid)
  223. {
  224. KThread thread = _process.HandleTable.GetKThread(handle);
  225. if (thread != null)
  226. {
  227. threadUid = thread.ThreadUid;
  228. return KernelResult.Success;
  229. }
  230. else
  231. {
  232. threadUid = 0;
  233. return KernelResult.InvalidHandle;
  234. }
  235. }
  236. public KernelResult SetThreadActivity64(int handle, bool pause)
  237. {
  238. return SetThreadActivity(handle, pause);
  239. }
  240. private KernelResult SetThreadActivity(int handle, bool pause)
  241. {
  242. KThread thread = _process.HandleTable.GetObject<KThread>(handle);
  243. if (thread == null)
  244. {
  245. return KernelResult.InvalidHandle;
  246. }
  247. if (thread.Owner != _system.Scheduler.GetCurrentProcess())
  248. {
  249. return KernelResult.InvalidHandle;
  250. }
  251. if (thread == _system.Scheduler.GetCurrentThread())
  252. {
  253. return KernelResult.InvalidThread;
  254. }
  255. return thread.SetActivity(pause);
  256. }
  257. public KernelResult GetThreadContext364(ulong address, int handle)
  258. {
  259. return GetThreadContext3(address, handle);
  260. }
  261. private KernelResult GetThreadContext3(ulong address, int handle)
  262. {
  263. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  264. KThread currentThread = _system.Scheduler.GetCurrentThread();
  265. KThread thread = _process.HandleTable.GetObject<KThread>(handle);
  266. if (thread == null)
  267. {
  268. return KernelResult.InvalidHandle;
  269. }
  270. if (thread.Owner != currentProcess)
  271. {
  272. return KernelResult.InvalidHandle;
  273. }
  274. if (currentThread == thread)
  275. {
  276. return KernelResult.InvalidThread;
  277. }
  278. _memory.WriteUInt64((long)address + 0x0, thread.Context.ThreadState.X0);
  279. _memory.WriteUInt64((long)address + 0x8, thread.Context.ThreadState.X1);
  280. _memory.WriteUInt64((long)address + 0x10, thread.Context.ThreadState.X2);
  281. _memory.WriteUInt64((long)address + 0x18, thread.Context.ThreadState.X3);
  282. _memory.WriteUInt64((long)address + 0x20, thread.Context.ThreadState.X4);
  283. _memory.WriteUInt64((long)address + 0x28, thread.Context.ThreadState.X5);
  284. _memory.WriteUInt64((long)address + 0x30, thread.Context.ThreadState.X6);
  285. _memory.WriteUInt64((long)address + 0x38, thread.Context.ThreadState.X7);
  286. _memory.WriteUInt64((long)address + 0x40, thread.Context.ThreadState.X8);
  287. _memory.WriteUInt64((long)address + 0x48, thread.Context.ThreadState.X9);
  288. _memory.WriteUInt64((long)address + 0x50, thread.Context.ThreadState.X10);
  289. _memory.WriteUInt64((long)address + 0x58, thread.Context.ThreadState.X11);
  290. _memory.WriteUInt64((long)address + 0x60, thread.Context.ThreadState.X12);
  291. _memory.WriteUInt64((long)address + 0x68, thread.Context.ThreadState.X13);
  292. _memory.WriteUInt64((long)address + 0x70, thread.Context.ThreadState.X14);
  293. _memory.WriteUInt64((long)address + 0x78, thread.Context.ThreadState.X15);
  294. _memory.WriteUInt64((long)address + 0x80, thread.Context.ThreadState.X16);
  295. _memory.WriteUInt64((long)address + 0x88, thread.Context.ThreadState.X17);
  296. _memory.WriteUInt64((long)address + 0x90, thread.Context.ThreadState.X18);
  297. _memory.WriteUInt64((long)address + 0x98, thread.Context.ThreadState.X19);
  298. _memory.WriteUInt64((long)address + 0xa0, thread.Context.ThreadState.X20);
  299. _memory.WriteUInt64((long)address + 0xa8, thread.Context.ThreadState.X21);
  300. _memory.WriteUInt64((long)address + 0xb0, thread.Context.ThreadState.X22);
  301. _memory.WriteUInt64((long)address + 0xb8, thread.Context.ThreadState.X23);
  302. _memory.WriteUInt64((long)address + 0xc0, thread.Context.ThreadState.X24);
  303. _memory.WriteUInt64((long)address + 0xc8, thread.Context.ThreadState.X25);
  304. _memory.WriteUInt64((long)address + 0xd0, thread.Context.ThreadState.X26);
  305. _memory.WriteUInt64((long)address + 0xd8, thread.Context.ThreadState.X27);
  306. _memory.WriteUInt64((long)address + 0xe0, thread.Context.ThreadState.X28);
  307. _memory.WriteUInt64((long)address + 0xe8, thread.Context.ThreadState.X29);
  308. _memory.WriteUInt64((long)address + 0xf0, thread.Context.ThreadState.X30);
  309. _memory.WriteUInt64((long)address + 0xf8, thread.Context.ThreadState.X31);
  310. _memory.WriteInt64((long)address + 0x100, thread.LastPc);
  311. _memory.WriteUInt64((long)address + 0x108, (ulong)thread.Context.ThreadState.Psr);
  312. _memory.WriteVector128((long)address + 0x110, thread.Context.ThreadState.V0);
  313. _memory.WriteVector128((long)address + 0x120, thread.Context.ThreadState.V1);
  314. _memory.WriteVector128((long)address + 0x130, thread.Context.ThreadState.V2);
  315. _memory.WriteVector128((long)address + 0x140, thread.Context.ThreadState.V3);
  316. _memory.WriteVector128((long)address + 0x150, thread.Context.ThreadState.V4);
  317. _memory.WriteVector128((long)address + 0x160, thread.Context.ThreadState.V5);
  318. _memory.WriteVector128((long)address + 0x170, thread.Context.ThreadState.V6);
  319. _memory.WriteVector128((long)address + 0x180, thread.Context.ThreadState.V7);
  320. _memory.WriteVector128((long)address + 0x190, thread.Context.ThreadState.V8);
  321. _memory.WriteVector128((long)address + 0x1a0, thread.Context.ThreadState.V9);
  322. _memory.WriteVector128((long)address + 0x1b0, thread.Context.ThreadState.V10);
  323. _memory.WriteVector128((long)address + 0x1c0, thread.Context.ThreadState.V11);
  324. _memory.WriteVector128((long)address + 0x1d0, thread.Context.ThreadState.V12);
  325. _memory.WriteVector128((long)address + 0x1e0, thread.Context.ThreadState.V13);
  326. _memory.WriteVector128((long)address + 0x1f0, thread.Context.ThreadState.V14);
  327. _memory.WriteVector128((long)address + 0x200, thread.Context.ThreadState.V15);
  328. _memory.WriteVector128((long)address + 0x210, thread.Context.ThreadState.V16);
  329. _memory.WriteVector128((long)address + 0x220, thread.Context.ThreadState.V17);
  330. _memory.WriteVector128((long)address + 0x230, thread.Context.ThreadState.V18);
  331. _memory.WriteVector128((long)address + 0x240, thread.Context.ThreadState.V19);
  332. _memory.WriteVector128((long)address + 0x250, thread.Context.ThreadState.V20);
  333. _memory.WriteVector128((long)address + 0x260, thread.Context.ThreadState.V21);
  334. _memory.WriteVector128((long)address + 0x270, thread.Context.ThreadState.V22);
  335. _memory.WriteVector128((long)address + 0x280, thread.Context.ThreadState.V23);
  336. _memory.WriteVector128((long)address + 0x290, thread.Context.ThreadState.V24);
  337. _memory.WriteVector128((long)address + 0x2a0, thread.Context.ThreadState.V25);
  338. _memory.WriteVector128((long)address + 0x2b0, thread.Context.ThreadState.V26);
  339. _memory.WriteVector128((long)address + 0x2c0, thread.Context.ThreadState.V27);
  340. _memory.WriteVector128((long)address + 0x2d0, thread.Context.ThreadState.V28);
  341. _memory.WriteVector128((long)address + 0x2e0, thread.Context.ThreadState.V29);
  342. _memory.WriteVector128((long)address + 0x2f0, thread.Context.ThreadState.V30);
  343. _memory.WriteVector128((long)address + 0x300, thread.Context.ThreadState.V31);
  344. _memory.WriteInt32((long)address + 0x310, thread.Context.ThreadState.Fpcr);
  345. _memory.WriteInt32((long)address + 0x314, thread.Context.ThreadState.Fpsr);
  346. _memory.WriteInt64((long)address + 0x318, thread.Context.ThreadState.Tpidr);
  347. return KernelResult.Success;
  348. }
  349. }
  350. }