| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140 |
- using Ryujinx.Graphics.Gal;
- using Ryujinx.Graphics.Memory;
- using Ryujinx.Graphics.Texture;
- using System.Collections.Generic;
- namespace Ryujinx.Graphics
- {
- public class GpuResourceManager
- {
- private enum ImageType
- {
- None,
- Texture,
- ColorBuffer,
- ZetaBuffer
- }
- private NvGpu Gpu;
- private HashSet<long>[] UploadedKeys;
- private Dictionary<long, ImageType> ImageTypes;
- public GpuResourceManager(NvGpu Gpu)
- {
- this.Gpu = Gpu;
- UploadedKeys = new HashSet<long>[(int)NvGpuBufferType.Count];
- for (int Index = 0; Index < UploadedKeys.Length; Index++)
- {
- UploadedKeys[Index] = new HashSet<long>();
- }
- ImageTypes = new Dictionary<long, ImageType>();
- }
- public void SendColorBuffer(NvGpuVmm Vmm, long Position, int Attachment, GalImage NewImage)
- {
- long Size = (uint)ImageUtils.GetSize(NewImage);
- ImageTypes[Position] = ImageType.ColorBuffer;
- if (!TryReuse(Vmm, Position, NewImage))
- {
- Gpu.Renderer.Texture.Create(Position, (int)Size, NewImage);
- }
- Gpu.Renderer.RenderTarget.BindColor(Position, Attachment);
- }
- public void SendZetaBuffer(NvGpuVmm Vmm, long Position, GalImage NewImage)
- {
- long Size = (uint)ImageUtils.GetSize(NewImage);
- ImageTypes[Position] = ImageType.ZetaBuffer;
- if (!TryReuse(Vmm, Position, NewImage))
- {
- Gpu.Renderer.Texture.Create(Position, (int)Size, NewImage);
- }
- Gpu.Renderer.RenderTarget.BindZeta(Position);
- }
- public void SendTexture(NvGpuVmm Vmm, long Position, GalImage NewImage)
- {
- PrepareSendTexture(Vmm, Position, NewImage);
- ImageTypes[Position] = ImageType.Texture;
- }
- private void PrepareSendTexture(NvGpuVmm Vmm, long Position, GalImage NewImage)
- {
- long Size = ImageUtils.GetSize(NewImage);
- bool SkipCheck = false;
- if (ImageTypes.TryGetValue(Position, out ImageType OldType))
- {
- if (OldType == ImageType.ColorBuffer || OldType == ImageType.ZetaBuffer)
- {
- //Avoid data destruction
- MemoryRegionModified(Vmm, Position, Size, NvGpuBufferType.Texture);
- SkipCheck = true;
- }
- }
- if (SkipCheck || !MemoryRegionModified(Vmm, Position, Size, NvGpuBufferType.Texture))
- {
- if (TryReuse(Vmm, Position, NewImage))
- {
- return;
- }
- }
- byte[] Data = ImageUtils.ReadTexture(Vmm, NewImage, Position);
- Gpu.Renderer.Texture.Create(Position, Data, NewImage);
- }
- private bool TryReuse(NvGpuVmm Vmm, long Position, GalImage NewImage)
- {
- if (Gpu.Renderer.Texture.TryGetImage(Position, out GalImage CachedImage) && CachedImage.SizeMatches(NewImage))
- {
- Gpu.Renderer.RenderTarget.Reinterpret(Position, NewImage);
- return true;
- }
- return false;
- }
- public bool MemoryRegionModified(NvGpuVmm Vmm, long Position, long Size, NvGpuBufferType Type)
- {
- HashSet<long> Uploaded = UploadedKeys[(int)Type];
- if (!Uploaded.Add(Position))
- {
- return false;
- }
- return Vmm.IsRegionModified(Position, Size, Type);
- }
- public void ClearPbCache()
- {
- for (int Index = 0; Index < UploadedKeys.Length; Index++)
- {
- UploadedKeys[Index].Clear();
- }
- }
- public void ClearPbCache(NvGpuBufferType Type)
- {
- UploadedKeys[(int)Type].Clear();
- }
- }
- }
|