TileWorkerData.cs 396 B

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  1. using Ryujinx.Common.Memory;
  2. using Ryujinx.Graphics.Nvdec.Vp9.Dsp;
  3. using Ryujinx.Graphics.Nvdec.Vp9.Types;
  4. namespace Ryujinx.Graphics.Nvdec.Vp9
  5. {
  6. internal struct TileWorkerData
  7. {
  8. public Reader BitReader;
  9. public MacroBlockD Xd;
  10. /* dqcoeff are shared by all the planes. So planes must be decoded serially */
  11. public Array32<Array32<int>> Dqcoeff;
  12. }
  13. }