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- namespace Ryujinx.Graphics.Gpu.State
- {
- /// <summary>
- /// Graphics shader stage state.
- /// </summary>
- struct ShaderState
- {
- #pragma warning disable CS0649
- public uint Control;
- public uint Offset;
- public uint Unknown0x8;
- public int MaxRegisters;
- public ShaderType Type;
- public uint Unknown0x14;
- public uint Unknown0x18;
- public uint Unknown0x1c;
- public uint Unknown0x20;
- public uint Unknown0x24;
- public uint Unknown0x28;
- public uint Unknown0x2c;
- public uint Unknown0x30;
- public uint Unknown0x34;
- public uint Unknown0x38;
- public uint Unknown0x3c;
- #pragma warning restore CS0649
- /// <summary>
- /// Unpacks shader enable information.
- /// Must be ignored for vertex shaders, those are always enabled.
- /// </summary>
- /// <returns>True if the stage is enabled, false otherwise</returns>
- public bool UnpackEnable()
- {
- return (Control & 1) != 0;
- }
- }
- }
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