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- //
- // Copyright (c) 2019-2021 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using System;
- using System.Collections.Concurrent;
- namespace Ryujinx.Audio.Renderer.Utils
- {
- /// <summary>
- /// A simple generic message queue for unmanaged types.
- /// </summary>
- /// <typeparam name="T">The target unmanaged type used</typeparam>
- public class Mailbox<T> : IDisposable where T : unmanaged
- {
- private BlockingCollection<T> _messageQueue;
- private BlockingCollection<T> _responseQueue;
- public Mailbox()
- {
- _messageQueue = new BlockingCollection<T>(1);
- _responseQueue = new BlockingCollection<T>(1);
- }
- public void SendMessage(T data)
- {
- _messageQueue.Add(data);
- }
- public void SendResponse(T data)
- {
- _responseQueue.Add(data);
- }
- public T ReceiveMessage()
- {
- return _messageQueue.Take();
- }
- public T ReceiveResponse()
- {
- return _responseQueue.Take();
- }
- public void Dispose()
- {
- Dispose(true);
- }
- protected virtual void Dispose(bool disposing)
- {
- if (disposing)
- {
- _messageQueue.Dispose();
- _responseQueue.Dispose();
- }
- }
- }
- }
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