| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121 |
- //
- // Copyright (c) 2019-2021 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Audio.Renderer.Server.MemoryPool;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Audio.Renderer.Server.Voice
- {
- /// <summary>
- /// A wavebuffer used for server update.
- /// </summary>
- [StructLayout(LayoutKind.Sequential, Size = 0x58, Pack = 1)]
- public struct WaveBuffer
- {
- /// <summary>
- /// The <see cref="AddressInfo"/> of the sample data of the wavebuffer.
- /// </summary>
- public AddressInfo BufferAddressInfo;
- /// <summary>
- /// The <see cref="AddressInfo"/> of the context of the wavebuffer.
- /// </summary>
- /// <remarks>Only used by <see cref="Common.SampleFormat.Adpcm"/>.</remarks>
- public AddressInfo ContextAddressInfo;
- /// <summary>
- /// First sample to play of the wavebuffer.
- /// </summary>
- public uint StartSampleOffset;
- /// <summary>
- /// Last sample to play of the wavebuffer.
- /// </summary>
- public uint EndSampleOffset;
- /// <summary>
- /// Set to true if the wavebuffer is looping.
- /// </summary>
- [MarshalAs(UnmanagedType.I1)]
- public bool ShouldLoop;
- /// <summary>
- /// Set to true if the wavebuffer is the end of stream.
- /// </summary>
- [MarshalAs(UnmanagedType.I1)]
- public bool IsEndOfStream;
- /// <summary>
- /// Set to true if the wavebuffer wasn't sent to the <see cref="Dsp.AudioProcessor"/>.
- /// </summary>
- [MarshalAs(UnmanagedType.I1)]
- public bool IsSendToAudioProcessor;
- /// <summary>
- /// First sample to play when looping the wavebuffer.
- /// </summary>
- public uint LoopStartSampleOffset;
- /// <summary>
- /// Last sample to play when looping the wavebuffer.
- /// </summary>
- public uint LoopEndSampleOffset;
- /// <summary>
- /// The max loop count.
- /// </summary>
- public int LoopCount;
- /// <summary>
- /// Create a new <see cref="Common.WaveBuffer"/> for use by the <see cref="Dsp.AudioProcessor"/>.
- /// </summary>
- /// <param name="version">The target version of the wavebuffer.</param>
- /// <returns>A new <see cref="Common.WaveBuffer"/> for use by the <see cref="Dsp.AudioProcessor"/>.</returns>
- public Common.WaveBuffer ToCommon(int version)
- {
- Common.WaveBuffer waveBuffer = new Common.WaveBuffer();
- waveBuffer.Buffer = BufferAddressInfo.GetReference(true);
- waveBuffer.BufferSize = (uint)BufferAddressInfo.Size;
- if (ContextAddressInfo.CpuAddress != 0)
- {
- waveBuffer.Context = ContextAddressInfo.GetReference(true);
- waveBuffer.ContextSize = (uint)ContextAddressInfo.Size;
- }
- waveBuffer.StartSampleOffset = StartSampleOffset;
- waveBuffer.EndSampleOffset = EndSampleOffset;
- waveBuffer.Looping = ShouldLoop;
- waveBuffer.IsEndOfStream = IsEndOfStream;
- if (version == 2)
- {
- waveBuffer.LoopCount = LoopCount;
- waveBuffer.LoopStartSampleOffset = LoopStartSampleOffset;
- waveBuffer.LoopEndSampleOffset = LoopEndSampleOffset;
- }
- else
- {
- waveBuffer.LoopCount = -1;
- }
- return waveBuffer;
- }
- }
- }
|